vsh

  1. Jiji

    Completed [VSH/FF2] Remove vsh_weapon_storage

    At this point I don't think we need basically two of the same maps, so I suggest we remove weapon_storage. After the recent map updates most people seem to prefer weaponsdepot a lot more, probably due to the fact that nowadays bosses have almost no chance on winning on weapon storage due to...
  2. Jiji

    Completed [VSH/FF2] Map suggestion - vsh_prison

    I'd like to suggest a map that I've been working on for some time and finished today. It's a pretty small prison-themed map with a fairly simple design. It's a first original map I've made so it's obviously not perfect, any feedback is appreciated. Huge thanks to some of the FF2 regulars from...
  3. Jiji

    Completed [VSH/FF2] Multiple map updates/fixes

    Since the map updates I sent in private haven't been added I decided that it'll be best to post them all here on the forums. I put all updates under one link so it's easier for Kevin to download everything. All maps have been tested and no issues have been reported. I don't think a poll of any...
  4. UberMedicFully

    Update Announce for Saxton Hale

    Hello peeps, there will be a Update coming soon for the Versus Saxton Hale in the #05 Server. Just wanted to give a heads up, as I've noticed that the Server is quite inactive nowadays, I think people got bored of it and lost hope that there won't be any Updates in the future. The changes that...
  5. Jiji

    Completed [VSH/FF2] Replace vsh_military_area with vsh_militaryzone (attempt 2)

    Original suggestion: https://www.panda-community.com/threads/ff2-vsh-add-vsh_militaryzone_v3-or-replace-vsh_military_area_b1-with-it.28521/ (Militaryzone was never added back, completely forgot to tell Kevin about it :pepega:) I'd like to suggest replacing military_area with militaryzone, I...
  6. Jiji

    Completed [VSH/FF2] Remove vsh_teul_rc3

    Map screenshot below so everyone knows which map I'm talking about. Okay so the main reason why I think it should be removed is because this map is almost completely unplayable for bosses (at least on FF2, I'm not sure if it's broken on VSH too). At the bottom of the map there's a...
  7. Jiji

    Completed [VSH/FF2] Remove vsh_encampment_a1

    ^ Screenshot of the map so people know which map I'm talking about. I'd like to suggest removal of this map. The map is very large which means rounds can sometimes take ages unless the hale just rushes at reds instantly. It's overall poorly designed and has a lot of visual issues...
  8. M

    Completed [FF2/VSH] From Hakurei_Shrine to Hakurei_Winter

    To keep it short, This map is a direct upgrade from the original vsh_Hakurei_Shrine_v3. Apart from the snowy weather, the map also provides fog, thus sniping from across the map and spotting hale and his ambush becomes immensely more difficult. The original map lacks variety and decor which...
  9. M

    Completed [FF2/VSH] vsh_granturks_v5

    CopyPaste from Gamebanana: Hello, This is a project of mine that took quite some time to finish. This is a restyled, revamped and immensely improved version of the original granturks_b4 by Falki. I`ll let the screenshots speak for themselves, but I`ll also mention the most important changes...
  10. Jiji

    Completed [VSH/FF2] vsh_reservoir suggestions

    Hi, I'd like to suggest some changes to vsh_reservoir to maybe make it a bit more fair for hales. Let me know if you disagree with any of these changes, I'd rather not poll up every single change. Make the water a non-build zone so engineers can't abuse underwater knockback with their sentries...
  11. M

    Completed [FF2/VSH] Map suggestion - Vsh Lowland

    Hello, This is my "first" proper map creation rather than a map edit and I wanted to give it a try and see what you lads and ladies will think It`s a small, basic layout, boxed in arena type which some may find has a resemblance to military_area, a map that did inspire my work- on Lowland These...
  12. Jiji

    Completed [VSH/FF2] arena_warehouse_remake

    A little something I've been working on for the past two weeks. I think the map desperately needed a remake because of how outdated it is, visually and design-wise. Map has been completely remade from scratch and now has a more proper design, improved optimization and is in general more...
  13. Jiji

    Hitreg Issues

    Hi, not exactly sure when this started happening but It was definitely over a month ago, hitreg on FF2 and VSH seemed to have gotten a lot worse suddenly, a lot of people have been complaining about it on the servers and to me in private. This mainly affects melee hitreg, you have to hit people...
  14. Jiji

    Completed [VSH] Medium/Large Ammo Packs

    Currently the VSH plugin forces all ammo packs to be small. It doesn't seem to be intentional, in fact I think it's a side effect of a feature in the plugin that's supposed to spawn ammo packs on maps that don't have any. Actually, that feature doesn't even work at all. I think removing that...
  15. UberMedicFully

    Completed [FF2/VSH] Changes to vsh_weapon_storage

    Hi, I'm suggesting the removal of the water on Weaponstorage, it only encounters delaying and leads to teamkilling. Theres not much to say than telling you that It's a really bad feature. Outdated now, read Kruphixx's post at the bottom!
  16. Meebas

    Declined [VSH/FF2] Add map: Pencil Ravine

    Hello all, I just finished a map I've been working hard on for the past month or so. It's made up of pencils, and it's got some interesting and colorful terrain which I think makes for a great vsh environment. I'm open to feedback if anyone would like to download the map and look around...
  17. Koduturott

    Declined Random kicks from a class. (VSH)

    Hey! Is it possible to fix the problem of randomly somoene getting kicked from a class, I understand that donators can cause this because they can join whatever class they want when they want, but the people who aren't donators (also me) wouldn't want to get screwed over and have to play another...
  18. Jiji

    Completed [VSH/FF2] Changes for vsh_warebloom_r1a

    Hi everyone, I decided to make several bigger changes to warebloom to make the map a bit more hale-friendly and more interesting in general. Credit also goes to @Macko for giving me some ideas! Changelog: Middle area had some changes to make it a bit easier for hales All walls have been...
  19. Jiji

    Completed [VSH/FF2] Fixes for vsh_nebula

    I made some fixes to vsh_nebula: Fixed an invisible platform near the top of the skybox above red spawn that players could stand on Added some fences behind minion spawn to prevent minions of some bosses (Meem, Meeseeks) from instantly falling into the pit and dying after being summoned (This...
  20. Jiji

    Duplicate [VSH/FF2] Revamped vsh_dustshowdown_panda

    @Macko made a heavily updated version of Dustshowdown that I think some of you might like. Screenshots and full changelog below. Macko did majority of the changes, I made some final touches and recompiled the map. Poll will last for 2 weeks which will hopefully give everyone enough time to...