Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 898
Since the map updates I sent in private haven't been added I decided that it'll be best to post them all here on the forums. I put all updates under one link so it's easier for Kevin to download everything.
All maps have been tested and no issues have been reported. I don't think a poll of any kind is required since those are just map updates.
Changelog:
arena_warehouse_remake - Update to the latest version from gamebanana (v4b). Current version on the server is v3e.
vsh_guerrilla - Update to the latest version from gamebanana (v2). Current version on the server is v1.
vsh_dustshowdown_panda - https://www.panda-community.com/threads/vsh-ff2-revamped-vsh_dustshowdown_panda.29723/
vsh_rats_office - https://www.panda-community.com/threads/ff2-remove-vsh-office-rats-office-b1-2-fix.30445/
vsh_katze
vsh_minecroft_panda
vsh_reservoir_v2_panda
vsh_weaponsdepot_redux_panda
All maps have been tested and no issues have been reported. I don't think a poll of any kind is required since those are just map updates.
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Changelog:
arena_warehouse_remake - Update to the latest version from gamebanana (v4b). Current version on the server is v3e.
- Replaced various models around the map for more variety
- Brightened up the main warehouse & Added lights to the entrances
- Added clipbrushes to most shelves throughout the map to prevent players from getting stuck on them
- Added clipbrushes in a bunch of other places to improve movement
- Optimizations to the big warehouse
- Some texture tweaks
- Fixed being able to get stuck on some props
- Fixed ammo pack on one of the vehicles in the underground being unpickable
- Fixed doors sometimes bugging out
vsh_guerrilla - Update to the latest version from gamebanana (v2). Current version on the server is v1.
- Helicopter Easter Egg and Death Pit removed to make the map more standard
- More cover around the Heli-pad area
- More foliage added to trees
- Various animals can be seen around the maps
- Item Locations
vsh_dustshowdown_panda - https://www.panda-community.com/threads/vsh-ff2-revamped-vsh_dustshowdown_panda.29723/
- Update to the version from Macko. I added Panda logos to the map as requested by Kevin.
vsh_rats_office - https://www.panda-community.com/threads/ff2-remove-vsh-office-rats-office-b1-2-fix.30445/
- Fix for missing textures
- Perfomance optimizations
vsh_katze
- Fixed a spot outside blue spawn where players could get stuck (Thanks @Manvid for reporting this)
- Perfomance optimizations
vsh_minecroft_panda
- Fix for broken HDR lighting.
vsh_reservoir_v2_panda
- Fixed an exploit (not gonna say what it is for obvious reasons)
- Fixed overly bright HDR lighting
vsh_weaponsdepot_redux_panda
- Added an AFK killer for the Hale. Activates after 30 seconds for 10 seconds and deals 10000 damage per tick.
- This was added due to people complaining about not being able to get to AFK hales.
- Doors to the tunnels and the pathway on the right side on the map will now remain open until the door to the bunker has fully closed.
- Previously, the doors would get locked as soon as the button that activates water was pressed.
- Perfomance optimizations
- Clipping improvements
- Fixed being able to get stuck in some spots
- Fixed being able to get stuck in the door to the bunker
- Fixed some console errors