Completed [VSH/FF2] Remove vsh_teul_rc3 (1 Viewer)

Status
Not open for further replies.

Jiji

Well-Known Member
Joined
Oct 25, 2020
Messages
897
Map screenshot below so everyone knows which map I'm talking about.

57885107de077.jpg



Okay so the main reason why I think it should be removed is because this map is almost completely unplayable for bosses (at least on FF2, I'm not sure if it's broken on VSH too).

At the bottom of the map there's a trigger_teleport for hales that's supposed to teleport them to the control point but for some strange reason it completely stopped working after one of the FF2 updates last year. This can be especially problematic for teleporting hales due to the new Point Teleport mechanic which can still be kinda buggy. Bosses can't teleport out of there due to the teleport just not working, they're basically forced to stay in there and lose 1k hp every second.

I guess it's not AS problematic for super-jumping bosses but still, losing 1-3k hp every time you fall off the map can be annoying.

As you might have already guessed, this issue only affects Panda. So I'm not sure if editing the map would help at all...?
 
Screenshot 2023-03-17 210202.png


Map will be removed. Added to VSH/FF2 maps task.
 
map has been removed.
 
Status
Not open for further replies.

Users who are viewing this thread