Completed [VSH/FF2] Remove vsh_encampment_a1 (1 Viewer)

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Jiji

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^ Screenshot of the map so people know which map I'm talking about.

I'd like to suggest removal of this map. The map is very large which means rounds can sometimes take ages unless the hale just rushes at reds instantly.

It's overall poorly designed and has a lot of visual issues, inconstistencies and not to mention some exploits. Hale's spawn is also just straight up copied from barnnight, seriously?

Skybox is also a bit low which is problematic especially on top of the main building, bosses can barely super-jump.
 
At RED spawn, it has an area where you can simply get stuck by walking over it.
A senseless button that throws watermelons down for some reason…
Weird middle-point that makes no sense with a tube you can go through to pick up health…?
Hiding places that vary from odd to straight up stupid.
The vents are for some reason comically large, lol

A roof that is an inch away from the sky box… (if I remember correctly)

And probably many many many other things!
In my opinion, it should be simply removed.
 
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Screenshot 2023-03-12 214919.png


Will be removed, added to VSH/FF2 maps task.
 
map has been removed.
 
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