vsh

  1. UberMedicFully

    Declined [FF2] Class specific stun duration

    Hi FF2 players, I was thinking about a idea today and perhaps make some classes be stunned longer upon rage and some shorter? As an example: Scout 5 seconds Soldier 5 seconds Pyro 5 seconds Demoman 5 seconds Heavy 4 seconds Engineer 3 seconds Medic 3 seconds Sniper 3 seconds Spy 4 seconds I...
  2. ?

    Completed FF2 / VSH map suggestion : vsh_livingroom & vsh_supermarket

    vsh_livingroom https://gamebanana.com/mods/375173 vsh_supermarket https://gamebanana.com/mods/309497
  3. Kruphixx

    Completed [VSH] Make all Mediguns work the same way as Quick-Fix

    In FF2, all mediguns work exactly the same as Quick-Fix, which means they allow medics to "copy" blast jumps and shield charges of people they're healing. I think this would be a nice addition to the VSH server as well.
  4. Hellboy

    Completed Remove Battalions Backup from VSH

    Battalions backup. All surrounding players become invincible. A solo rage of a battalions backup soldier + full focus, meaning 6-8 hits doesn't kill him. Same goes for all his teammates. My proposal is to remove it. When a focused solo rage can't kill him, are we in the 'too op' territory?
  5. UberMedicFully

    Completed [VSH] Remove Slowness on Shield loss as Demo

    Alright so, i have played VSH for a while now and like genuinely, the Slowness you get when you lose your shield is so annoying and not fair if you think about that the Demoknight or Hybrid Knight are easy targets when so, nor fair when a Hale *cough* HHH has a longer range than a Eyelander. He...
  6. YanViktor

    Duplicate USJB 1 - VSH LR

    I think we should add VSH as an LR on USJB 1, first reason is that it is fun, and the second reason is that it is highly requested and I'm sure people would like VSH as an LR on USJB 1.
  7. KronKrian

    Completed Crack down on Pyro's airblast in VSH

    Before I get into the nitty-gritty part of this post, I'd like to make some things clear. I acknowledge the fact that plenty of discussion regarding knockback in VSH has been had on these forums already, mainly revolving around Sniper. The topic has been, as far as I understand, very much...
  8. Kruphixx

    Pending Add an AFK Manager to VSH and FF2

    Having AFK players on a team can be annoying for both players and admins, I suggest adding an AFK manager that moves players to spectator after 1 minute. Poll will last for 7 days.
  9. Hellboy

    Completed Reduce knockback on hale in VSH

    Hi. I don't know when this was implemented, but I'm fairly certain it's between 2019-2021, but knockback has increased on the hale. It's gotten so bad, that over half the server is using /resetq every round. Now, there's nothing inherently bad about players using /resetq if they don't want to...
  10. Magglet

    Completed Potential to make a certain spot exploiting

    I want to make this very clear, I don't want these players punished for using this spot countless players have and just because I am suggesting this now doesn't mean they should get banned or anything. I personally find this spot an exploit of the map. THere is literally no surface there to...
  11. duffy

    VSH custom detonator

    is there a way to actually equip detonator I own? atm I cant equip my war painted one. probably because there is a custom one
  12. Heather

    Completed [VSH] Map Megathread

    VSH Map Megathread This is hopefully the start of some much needed map changes to the VSH #5 server to add more variety and shift the very stale rotation of the same 5 or so maps that are overplayed. To keep this thread organised I've separated this thread into 3 different sections: Accepted...
  13. Meebas

    Completed [VSH] Add map Turtleshell Pond

    Hello, I made this map recently for Versus Saxton Hale. It is built on simple arena logic. The capture point works, there are no exploits, memory leaks, or softlocks. Its performance is very smooth. I have not been able to test this map on a full server of players, only myself. As far as I know...
  14. Brick

    Declined Vsh Hale rebalancing

    Hi its Bricke Back a few months ago i took a little break from playing tf2 and ive returned to vsh only to notice that playing Hale has become wayy too difficult. You barely see anyone win rounds anymore, and if there is a win its like 23-1. This is not only with amateur or new hales, ive seen...
  15. ♔ Papa Din ♔

    Vsh Medic

    I think medics are too bad, especially when playing solo. You basically can't really do anything once your uber runs out so I think you guys should allow medic to overheal himself up to 300hp max while ubered;
  16. Matth

    Completed Nerfing Sniper on VSH

    Hello. I'm here to make an important suggestion for VSH: Nerfing Sniper. In particular: Change "All rifles do 3x dmg bodyshots" to "All rifles do 2x dmg". Initially, I didn't even realize we had this big issue, cause I never play as Hale. Then, during days and weeks, I've got several...
  17. Racer911-1

    Accepted Admin application for Versus Saxton Hale #05 - By Racer911-1

    - Your name and/or nickname Nickname: Racer911-1 Actual Name: Douwe - Your age Age: 16 Years Additional Information: Born on 01.11.2003 - Who gave you permission to apply? (applies to applicants under 15 or those who apply for servers not listed in the "Available positions" thread)...
  18. DuffT_ZimZim

    (vsh and ff2)insane engineer damage (every round) - playstyle №1 - pistol+sentry

    As an idea from myself - recording and finding playstyles As an Engineer,you have the option of several different loadouts and playstyles. Playstyle №1 supports the engineers Pistol and the Frontier Justice (optional). When placing a sentry in closed areas (a large building map,small building...
  19. Bisc

    more maps for the VSH server!

    Good morning panda fam, this post is directed to the owner/admins of the Panda VSH server. I'd like to make a suggestion. A lot of players like to see other maps being added to the server, because it is getting quite boring if we keep playing on the same maps for years. Is it possible to add a...
  20. DuffT_ZimZim

    [VSH and FF2] Random Fact about the Ampli that some might not know

    Weve all been there. Dispenserus has been placed,and now everyone is screaming wE nEdd aN aMPlIfoIeR111!^! So you place the amplifier. But after a while,it does not seem to be giving out crits. How does this major feat of Conagher Engineering not work? ((((( Heres the thing: The Amplifier...