Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 898
Hi everyone, I decided to make several bigger changes to warebloom to make the map a bit more hale-friendly and more interesting in general.
Credit also goes to @Macko for giving me some ideas!
Changelog:
Credit also goes to @Macko for giving me some ideas!
Changelog:
- Middle area had some changes to make it a bit easier for hales
- All walls have been clipped to prevent hales from sometimes getting stuck in the squares or corners for example
- Made it easier to get on top of crates and other objects
- Completely reworked the vents to make them a bit more interesting
- Updated entrances into the vents so players are no longer required to crouch to get in. It's now also easier to get in in general
- Added a walkway above red spawn that connects left and right sides as well as the back, saving players some time
- The "window room" has been separated into two separate rooms so it's no longer one, big empty room
- Removed tables from the entrances to the window rooms
- A lot of objects around the map have been made non-solid so players can't get stuck on them