some ff2 suggestions (2 Viewers)

What should be added?


  • Total voters
    21

Geronimo

Active Member
Joined
Mar 27, 2017
Messages
487
Reactions
417
#1
Alright! Here are a few suggestions for #13 and FF2 TX. These suggestions may apply to #05 as well. I know that some of these are on the To Do list, I am just giving them more light.

GAMEPLAY

Removing taunt crits for boss
Do bosses really need crits? No they don't. With the power of taunt crits, the round just goes more in the boss' favor. If a boss can't instant kill that overhealed Heavy, now they can with the power of taunt crits.

Fix Godmode
https://www.panda-community.com/threads/can-bring-back-the-old-godmode.13514/#post-72025 I know, it says "COMPLETED". I don't know about my #13 friends, but on FF2 TX this is NOT FIXED.

Fix the Razorback and Atomizer
Just like they were before Jungle Inferno.
https://www.panda-community.com/threads/fix-the-razorback-ff2-vsh.15016/
https://www.panda-community.com/threads/vsh-the-atomizer.15013/

BOSS

Buff or remove the Human Sentry Buster
The boss is a joke. Either buff him or remove him. The HSB needs taunt crits in order to kill people, that is sad. If the removing taunt crits for boss gets accepted, then this boss will be more bad. Here is a suggestion: yes i said 'a' i think these both should be in

Buff his damage - I am not talking normal boss damage, but maybe half that.
Buff the melee vulnerability - It's too damn high.

https://www.panda-community.com/threads/many-bosses-need-to-be-buffed.8726/#post-51079

Nerf or remove Spyper and/or Mimicer

Spyper - All we need to do is remove the fact that he can pick up ammo boxes. Easy nerf. Right?

Ok. I have multiple suggestions.

Nerf the health/remove the 2nd life - The suggestion says it all. The real problem with Mimicer is the fact he has a lot of health, it isn't the rage. Just nerf it down a bit. I recommend this one.

Use my 'revamped' version - https://www.panda-community.com/threads/mimicer-revamped-ff2.16930/

Use this untested version - https://forums.alliedmods.net/showthread.php?t=274812

Adding more rage usage and cooldown for Demopan's charge

Currently it's 1 percent of rage for 1 charge with no cooldown. AKA spam R to win.
I suggest making it 5 or 10 rage to charge with a cooldown of 5 seconds.

------------------------------------------------------------------------------------


If you do not agree with what is said, please leave feedback in the comments!







@Kevin @IceSoul @Monster @TekkitFappit Not tagging inactive FF2 TX staff sorry guys


ADD SOME BOSSES TO FF2 PLEASE I HAVE BEEN WAITING SINCE APRIL OF 2017. THERE HASN'T BEEN A SINGLE NEW BOSS OR EVEN A NERF TO A BOSS SINCE THAT TIME. PLEASE! This is big joke take as much time as you need.
 
Last edited:

Geronimo

Active Member
Joined
Mar 27, 2017
Messages
487
Reactions
417
#2
Because the poll has a limit, please vote on this one with Agrees and Disagrees.

Agree = YES

Disagree = NO

Add a cooldown and/or more rage usage for Demopan's charge?
 

Teddi

Active Member
Donator
Joined
May 12, 2016
Messages
181
Reactions
275
#3
For the VSH Part :.
Fix the Razorback and Atomizer
Idk what you guys mean by "fixing the razorback" however, we in VSH have a glitch where when you play as sniper with razorback the round before becoming Hale the razorback protect the Hale from 1 backstab dealing no damage.

And please bring back old atomizer, it's way better.

Definitely an agree since I die way to often too goomba's whenever I roll godmode.
 

Magglet

Active Member
Joined
Dec 10, 2016
Messages
615
Reactions
465
#4
Nice
 

Zeprus

Gameserver Admin
Staff member
Gameserver Admin
Joined
Jan 2, 2015
Messages
947
Reactions
1,248
#5
Remove taunt crits from boss minions as well?
 

Teddi

Active Member
Donator
Joined
May 12, 2016
Messages
181
Reactions
275
#6
Pretty fair suggestion since they can be overpowered as well, I once killed 3 guys as minion with crits.
 

Magglet

Active Member
Joined
Dec 10, 2016
Messages
615
Reactions
465
#7
Does ff2 boss have like a set team. For example maybe if the boss is always on blu it would be easy just to remove crits from that team instead of fiddling with the plugin
 

Trixie

Trial Gameserver Admin
Staff member
Trial Gameserver Admin
Donator
Joined
Jan 27, 2016
Messages
517
Reactions
942
#8
Remove FF2 and toss them to VSH?

Ez
 

Geronimo

Active Member
Joined
Mar 27, 2017
Messages
487
Reactions
417
#9
For the VSH Part :.
Idk what you guys mean by "fixing the razorback" however, we in VSH have a glitch where when you play as sniper with razorback the round before becoming Hale the razorback protect the Hale from 1 backstab dealing no damage.

And please bring back old atomizer, it's way better.


Definitely an agree since I die way to often too goomba's whenever I roll godmode.
For at least FF2, I mean that we should fix the fact that the Razorback doesn't behave as a shield anymore.

Remove taunt crits from boss minions as well?
Pretty fair suggestion since they can be overpowered as well, I once killed 3 guys as minion with crits.
Does ff2 boss have like a set team. For example maybe if the boss is always on blu it would be easy just to remove crits from that team instead of fiddling with the plugin
This can also be a problem. As Magglet said, I think taunt crits should be disabled on the BLU team instead of the boss. Also possibly do this for RTD too.


Also yes, I believe both FF2s have set teams.

EDIT:
Remove FF2 and toss them to VSH?

Ez
no




Also make sure to vote
Because the poll has a limit, please vote on this one with Agrees and Disagrees.

Agree = YES

Disagree = NO

Add a cooldown and/or more rage usage for Demopan's charge?
 
Last edited:

Teddi

Active Member
Donator
Joined
May 12, 2016
Messages
181
Reactions
275
#10
Yeah like I said, the razorback is glitched in VSH, it doesn't happen every now and then, but all the time if you equip the razorback, I've had multiple times that I backstabbed hale and didn't get my damage cause of the glitched razorback, however you get the health(If you use the kunai) and the pop-up that you backstabbed him.
 
Joined
Oct 29, 2017
Messages
30
Reactions
14
#11
Most of this i agree with. Except for mimicer, just remove him! But everything else i find pretty good and a needed updated. As for bosses hank hill nuff said
 

Geronimo

Active Member
Joined
Mar 27, 2017
Messages
487
Reactions
417
#12
Sorry for booping the thread in the nose, but the poll speaks for itself. At this moment in time, all suggestions that I made have more votes than their 'no' counterparts.

Since I know Luigi loves adding stuff to the ToDo list, I hereby summon @Luigi123!
 

Sarkness

New Member
Joined
Aug 29, 2018
Messages
3
Reactions
2
#13
From what I know and from my POV, HSB is very weak and I agree, I think a buff is needed.

For spyper, yeah, ammo boxes shouldn't be working on him. That's weird tho.
For Mimicer, health, because second life is one of his main abilities as a boss.

For Demopan, I will say no change because it's normally his "DEFAULT". 1 rage for 1 charge. It's basically demopan stuff, he always charge. If we nerf that, that's not demopan.

For razorback and atomizer, i won't say anything as I don't use them in game.

Godmode is meh, in my opinion, so I won't say anything either.
For the taunt crits tho, It's something common, yet, taunt crits for bosses are often disabled in servers i see. But even here can make a little switch, in we buffed all normal classes health, I would be against taunt crits for bosses, but since they have all default HP. I'm gonna say yes, as I like playing as well from times to times, but it is definitely useless for default HP to have crits for bosses.

That being said.

Good bye.
 

TekkitFappit

Gameserver Admin
Staff member
Gameserver Admin
Donator
Joined
Jul 4, 2015
Messages
197
Reactions
205
#14
I do agree.

Demopan and Mimicer have to be nerfed.Both.

I'm kind of tired of seeing players spamming charge and win easily,or of two lifes high health capable of disguising boss rounds.

Regarding Spyper,I have seen him loosing a lot of times more than the two mentioned before,but still he needs that nerf to the ammo pick up on the sniper rifle.

Remove crits from BLUs totally.Boss and minions...I have been crit killed by a minion a lot of times while they are just supposed to be a side help for the boss.Overall most of the bosses don't need crits.

HMS,together with Cuddly Heavy,is one of the most weak bosses on the servers.High melee damage taken,low damage against players and weak jump ability,together with predictable rage.

Me myself used to play a lot of stomp scout,but with all the nerfs to the atomizer it has become hardly impossible to get a stomp on the boss.Also the razorback has to be brought back to have the function ot "shield" for the sniper in my opinion.

Regarding godmode...Yes.Honestly I have never seen a god dying 'cause of someone jumping on his head...so please fix that.
 

Geronimo

Active Member
Joined
Mar 27, 2017
Messages
487
Reactions
417
#15
Sorry for booping the thread in the nose, but the poll speaks for itself. At this moment in time, all suggestions that I made have more votes than their 'no' counterparts.

Since I know Luigi loves adding stuff to the ToDo list, I hereby summon @Luigi123!
another boop in the nose.

maybe @Madact?
 

IceSoul

Gameserver Admin
Staff member
Gameserver Admin
Donator
Joined
Aug 26, 2015
Messages
74
Reactions
44
#16
A little bit late for my opinion about it. To be hornest with the gameplay nothing more about to add its true that this needed. At the bosses i think Hsb should be deleted and some new bosses get be add. Spyper isnt rlly that much on op with picking ammo but on big maps its truly too op. Mimicer is a safe win for the hale. Truly not delete the second life but still a hp cut will be better. In this situation we have enough stun+uber hales. Demopans charge needs a nerf. More costs in rage or put a cooldown on it. Its still maybe in my opinion but the knockback on some hales. Well ill hope the servers here get updates soon. Bye and have fun
 
Joined
Nov 12, 2017
Messages
28
Reactions
9
#17
Just a headsup for the taunt crits, the plugin for taunt crits which panda uses would need to be modified so that only the red team can use it.

@Magglet this cannot be done without modifying the plugin.

The plugin which panda uses can be found here: https://forums.alliedmods.net/showthread.php?p=1290098

Given the amount of work that would be involved, I doubt Kevin will implement it.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)