jb_savannah update thread (1 Viewer)

image-281.png

Also, new entrance fence.. door!

image-302.png

image-280.png

Optimization: Instead of having the stupid method of using individual rope entities, (which all count towards the entity / edict limit) I now use a sort of big cross of brushwork without collisions :D
 

Attachments

  • image-280.png
    image-280.png
    633.1 KB · Views: 71
Update log jb_savannah_a1a - 22th of February

image-307.png

The path to Box Game is now divided into two seperate sides to reduce the chokeyness of it.
image-189.png

Laser Dodge: The platform is a bit closer to the minigame.
image-387.png

Class Crush: Misaligned textures are gone.
image-367.png

Obby: It's now a bridge instead of a continuation of the floor texture.
image-331.png

Steady Karts: The wall is now fixed as well; it went to the starting position of the front wall but never started, so players ended up stuck at the start.
image-316.png

Behind Armory: A few more rocks! (now with extra variety and rotation!)
 
Update log jb_savannah_a1a - 23th of February
image-120.png

Obby: Replaced the lava with water! (it's very clear this is death, isn't it?)

Also, the platform is pretty small.. so..
when warden turns on collisions..
 
lemme guess, death? Well, anyways this will prob be my last message in a while as i have been playing freddys jailbreak servers a bit more now,
nOooO don't leave me ;-;
you're literally the only one that is talking in here lol
 
  • Indifferent
Reactions: progamer45160
73.png

Fellas! This is close to what it will look like in the end.

jb savannah sign 3.png

And then we have an attempt at a credits thingie... which im not using for now because I still have to change a couple of things lol
 
74.1.png

74.2.png

Also, jumprope before & after
(I still have to fix the bar getting stuck, and rotate it 90 degrees so it is a little more fair)
 
One complaint I have about the textures is that you are using a metal roof texture for the sides of the buildings, I think you should change that to something more fitting for a Savannah.
 
  • Like
Reactions: hehe troll
One complaint I have about the textures is that you are using a metal roof texture for the sides of the buildings, I think you should change that to something more fitting for a Savannah.
Good one, which textures would be more fitting for a building inside of a savannah?
 

guys i added & touched grass
 
image-373.png

I present: Climb. (hot i know)
 
  • Like
Reactions: Kevin
image-1361.png

Newest overview of the map

image-403.png

Obby: Waterfall & new laser colours

image-349.png

Deathrun: Now has a door at the end
 
  • Friendly
Reactions: Michelin

Users who are viewing this thread