I think this would lead to alot of guards freekilling freedays, since most are used to bait freedays and shoot them etc.I almost have to wonder, would it be honestly be more helpful to just remove non-warden guard invulnerability for Freedays, like Ian previously mentioned? I understand it was added to prevent accidental freekilling, but IMO the sparkling stars should be enough for guards who pay attention to tell they are Freedays and would prevent other problems, such as this suggestion for round secrets as well as round delay in the event that warden dies and the Freeday ends up as the last remaining RED.