Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 900
I'm once again posting some map updates. All maps have been thoroughly tested in-game, they're all ready to be added to the servers.
Changelog:
vsh_crevice_panda
vsh_weaponsdepot_redux_panda
vsh_fightyard_opt (The map was originally removed due to lag issues, this is the fixed up version made by Macko.)
Changelog:
vsh_crevice_panda
- Adjusted the maximum height for some of the trigger_catapult-s (jump pads) so players don't take fall damage when they land (Thanks Thincrust for reminding me about this issue)
- Adjusted some overlays
- Perfomance optimizations
vsh_weaponsdepot_redux_panda
- Fixed perfomance issues
vsh_fightyard_opt (The map was originally removed due to lag issues, this is the fixed up version made by Macko.)
- Fixed all kinds of lag/perfomance issues