The main issue with VSH2 is that you need to learn sourcepawn to create custom hales, which is fine but the VSH/FF2 playerbase is pretty small and only about 1% of folks actually have the time and mental resolve to learn to code. What will probably happen is that folks who want to create custom hales for VSH2 will just copy from other custom VSH2 hales, change the models, maybe tweak a few numbers and release. So the cookie cutter methodology of FF2 remains, except with even more complexity, though I definitely see the benefits of having the hale plugins somewhat embedded into the hale files themselves.
I do not know if VSH2 will get enough traction to sustain itself with willing coders, though I hope am wrong. Nice to see your helping that by taking in requests yourself however.
Voting no, would rather have the VSH community and FF2 community merged, with the panda FF2 server having a more recent version and larger player cap. This schism needs to end.