Heather
Well-Known Member
- Joined
- Dec 30, 2018
- Messages
- 201
With Skyhighresort getting picked a lot more often out of the map rotation, it seems a lot of the map's issues have come to light rather quickly. Because of such, I asked @Falko to make a rework to remedy some of these issues
One of the main issues if the frequent abuse of the map reset point, when falling off the map, you'd be reset to the control point which players would place teleporter exits and telefrag the hale the moment he was reset. Granted this is possible with demo stickies and spy backstabs, but teleporter exits are a lot less commitment to place.
With this in mind, Falki made the control point zone unbuildable, added a few panels near spawn to prevent hale from being absolutely denied by crit heavies/sentries and also some neat little panda easter eggs/signs
Poll will be up for 3 weeks, hopefully that gives enough time to gauge a response
Below are some screenshots Falki kindly supplied.
One of the main issues if the frequent abuse of the map reset point, when falling off the map, you'd be reset to the control point which players would place teleporter exits and telefrag the hale the moment he was reset. Granted this is possible with demo stickies and spy backstabs, but teleporter exits are a lot less commitment to place.
With this in mind, Falki made the control point zone unbuildable, added a few panels near spawn to prevent hale from being absolutely denied by crit heavies/sentries and also some neat little panda easter eggs/signs
Poll will be up for 3 weeks, hopefully that gives enough time to gauge a response
Below are some screenshots Falki kindly supplied.