Completed [VSH / FF2] Updated vsh_remains_of_king (1 Viewer)

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Kruphixx

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Hi, I updated vsh_remains_of_king with several changes. My main goal was to reduce the amount of delaying that usually happens on the map, at least a bit. If you have any feedback or other concerns please let me know.

Download link: https://drive.google.com/file/d/1sErIf9elk9R6Nhf-KNm1uR3KG1X2R7UX/view?usp=sharing

  • Made the map a bit brighter and made some visibility improvements
  • Less ammo packs on the map (previously there were +25 ammo packs, now there are 14)
  • Swapped all ammo packs at upper level of the map to medium ones (this change will only affect FF2 since VSH by default forces all ammo packs to be small)
  • It's now easy to get in and out of hale's spawn, players no longer have to crouch jump
  • Ghost at hale's spawn will now only stun red players
  • Removed the jump pads next to the healing pools
  • Jump pads have been reworked, they're now a lot better to use and a lot more consistent
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To be honest i never really liked this map,but these changes seem good so it's a yes from me.
 
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