Completed [VSH/FF2] Map Suggestions (1 Viewer)

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Jiji

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I wanna suggest two new maps for VSH/FF2, let me know your thoughts. Poll will be up for 7 days.


vsh_egyptyspot_reworked
5ff78fd6e17b0.jpg
5ff78fd6e17b0.jpg

vsh_pineyard_final
1.jpg
2.jpg
 

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  • vsh_egyptyspot_reworked_b2c.bsp
    16.3 MB · Views: 63
  • vsh_pineyard_panda.bsp
    4.8 MB · Views: 69
Last edited:
Just realized I posted two same screenshots for egyptyspot :pepega: My bad
 
The dynamic angles of the two separate screenshots of egyptspot is really mesmerizing.

It has my vote.
 
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More screen shots for lazy people like me:

vsh_egyptyspot_reworked

vsh_pineyard_final

They look decent, small maps with some verticality. I vote yes for both.
 
pineyard is a bad map why are ppl voting for it, its quite small and the boss spawn is really close to the red spawn
 
I think pineyard is okay with max players and the small size will create hectic gameplay, a nice change of pace. Maybe we could have the hale spawn in a tunnel that splits into two different exits, the map is simple and small so it'd be easy to decomp and edit, this would also prevent dynamic superjump hales from instantly flying in when RED is unprepared.

and egyptyspot is just awesome lol
 
Made changes to vsh_pineyard:
  • Moved blue's spawn to the small tunnel at the other end of the map
  • Tweaked lighting
I'll add the updated version to the link above later.
 
1671133106169.png

Added to Task #257 - VSH / FF2 - Add, Update and Remove Maps.
 
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