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Dic Soupcan
Guest
I played on jailbreak for about 20 minutes, and, well, how do I put this... it sucked absolute monkey balls (btw first actual post yay for me).
"Eugh dic if you think jb sucks then let's see you do better!" Well sir reader, that's what I'm mostly trying to suggest here in this thread.
1. Remove Blu Crits
This isn't fucking jaillistentowardenallday, this is jailbreak, and how the fuck can anybody 'break' out of jail if blu has space lazors and shit shooting at rebels. Rebelling is literally impossible. Having guns is enough of an advantage for a proper blu team to be able to handle a group of reds, especially for classes like scout, pyro and heavy.
2. Remove Random Crits
I think this ties into the previous suggestion, but, do I even need to explain this? Why is this even on? It's just one more annoyance in jb (on top of the million annoyances already) and one more reason to have 50 medics on red when ff rolls around.
3. Make Wardens Play Actual Map Minigames
Do I even need to explain this either? Standing on the yellow line for 5 minutes just to get a stupid lr that doesn't even matter because then the next round is just reds standing on the line is bor-fuck-ing, and don't even start with "oh dic just go rebel" yeah sure time to charge straight into like 5 players with all-crits genius tactic huehuehue.
4. Limit Specific Orders
Idk if I worded that right, but it's shit like 'no doing this' 'no doing that' 'do a 420 360 blazescope before reaching the yellow line' 'spies no mediguns' 'sappers no medics'. Do you have any idea how much everybody loves dying to a dumb shitty command that some 11 year old gave because they forgot they weren't playing simon says as when the warden said that it was opposite day. Don't even get me started with the fucking blus that don't even spend 2 miliseconds with the warden's orders, hurr durr time to go do shit I could do later oh hey a rebel just gotta click on him once thanks to all crits for blu oh hey he wasn't a rebel, hey warden you should speak up :^).
5. Punish Blus For Fucking Up
That might also not make sense, but currently, if a blu gets within a red's melee range, the red is just supposed to report him instead of smacking that bitch into last Tuesday? Seriously, is this a quarantine? "Oh yeah if one of those guards ever get near you, go spend about half an hour reporting them, which will likely go nowhere". If blus EVER get in the melee range of a red, they deserve to be smacked. There is no circumstance where it would be a red's fault that a blu fell into melee range, thus they deserve the pain train.
By the way, I have had hundreds of hours on jb servers of all kinds, so don't think I'm some nooby beginner at this shit. This is only the beginning...
Recap of general issues stated:
Rebelling is impossible
Jailbreak goes cells, yellow line, lr, repeat
Baiting = a report that probably wont go anywhere
If you agree, disagree, whatever, make a reply about it. (this may sound like a rant but the point is made)
"Eugh dic if you think jb sucks then let's see you do better!" Well sir reader, that's what I'm mostly trying to suggest here in this thread.
1. Remove Blu Crits
This isn't fucking jaillistentowardenallday, this is jailbreak, and how the fuck can anybody 'break' out of jail if blu has space lazors and shit shooting at rebels. Rebelling is literally impossible. Having guns is enough of an advantage for a proper blu team to be able to handle a group of reds, especially for classes like scout, pyro and heavy.
2. Remove Random Crits
I think this ties into the previous suggestion, but, do I even need to explain this? Why is this even on? It's just one more annoyance in jb (on top of the million annoyances already) and one more reason to have 50 medics on red when ff rolls around.
3. Make Wardens Play Actual Map Minigames
Do I even need to explain this either? Standing on the yellow line for 5 minutes just to get a stupid lr that doesn't even matter because then the next round is just reds standing on the line is bor-fuck-ing, and don't even start with "oh dic just go rebel" yeah sure time to charge straight into like 5 players with all-crits genius tactic huehuehue.
4. Limit Specific Orders
Idk if I worded that right, but it's shit like 'no doing this' 'no doing that' 'do a 420 360 blazescope before reaching the yellow line' 'spies no mediguns' 'sappers no medics'. Do you have any idea how much everybody loves dying to a dumb shitty command that some 11 year old gave because they forgot they weren't playing simon says as when the warden said that it was opposite day. Don't even get me started with the fucking blus that don't even spend 2 miliseconds with the warden's orders, hurr durr time to go do shit I could do later oh hey a rebel just gotta click on him once thanks to all crits for blu oh hey he wasn't a rebel, hey warden you should speak up :^).
5. Punish Blus For Fucking Up
That might also not make sense, but currently, if a blu gets within a red's melee range, the red is just supposed to report him instead of smacking that bitch into last Tuesday? Seriously, is this a quarantine? "Oh yeah if one of those guards ever get near you, go spend about half an hour reporting them, which will likely go nowhere". If blus EVER get in the melee range of a red, they deserve to be smacked. There is no circumstance where it would be a red's fault that a blu fell into melee range, thus they deserve the pain train.
By the way, I have had hundreds of hours on jb servers of all kinds, so don't think I'm some nooby beginner at this shit. This is only the beginning...
Recap of general issues stated:
Rebelling is impossible
Jailbreak goes cells, yellow line, lr, repeat
Baiting = a report that probably wont go anywhere
If you agree, disagree, whatever, make a reply about it. (this may sound like a rant but the point is made)