Awaiting Feedback [FF2/VSH] Map removal suggestion - vsh_tower_of_peril_redux (1 Viewer)

Remove the map?


  • Total voters
    13
  • Poll closed .

Jiji

Well-Known Member
Joined
Oct 25, 2020
Messages
898
20231109181931_1.jpg


I think you can already tell what's wrong just by looking at the screenshot above. Really the main issue is the huge verticality this map has, which probably (most likely) can't be fixed with any updates.

There's also some other issues, like the blue spawn which is completely underwater for some reason and it takes ages to get to the surface, as well as the very inconsistent jump pads that just work very poorly overall.
 
  • Like
Reactions: meks
At first I didn't even know what the map is it, by name. But, after seeing the image, I remember one single map round I played on it and didn't like it right away. Yeah, it's pretty bad.
 
Ok so I've had to redo the poll as it was unclear.
From what I could make out, VSH was a landslide to remove the map whereas FF2 was not so decisive. But I'm going to redo both so the results are clear.

You get one vote and make sure to vote on the server you play on. If you play on both, pick the one you play on the most.
(I know there's a more than one vote option. Let's keep it simple)

@half of thincrust
@Otis The Guy
@ToastUnderABox
@Skorpieo
@Linetm
@Masa
@Brick
@haze
@Heather
@aC.`
@Scudi37
@Kruphixx
@meve
@Keres
@sorelight
@Noirr
@duffy
@Eryas
@Heavy
 

Users who are viewing this thread