Completed [FF2 / VSH] Adjust Map height Limit, Degrooooot. (1 Viewer)

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Magglet

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Hello, Pretty simple suggestion,

Increase the high limit on Vsh degroot, right now it is very low for how High you can get on the map as red.

Makes it nearly impossible to use height to hales advantage when reds mass camp a very easy to camp vantage spot.,

Yeah pretty simple like double it.

Thanks
Magglet
 
  • Increased map ceiling, as requested
  • Added some occluders and areaportals to improve perfomance
  • Adjusted distance fade on a bunch of props
  • Applied nodraw to most surfaces that players can’t see
  • Lowered HDR brightness
  • Fixed various HDR lighting issues (bright props, textures)
  • Fixed floating props
  • Fixed some misalligned textures
Map file attached below, as well as screenshot showing where the map ceiling is now.
 

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  • Screenshot 2023-07-02 130004.png
    Screenshot 2023-07-02 130004.png
    3.2 MB · Views: 73
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Reactions: Aerial and Otis
  • Increased map ceiling, as requested
  • Added some occluders and areaportals to improve perfomance
  • Adjusted distance fade on a bunch of props
  • Applied nodraw to most surfaces that players can’t see
  • Lowered HDR brightness
  • Fixed various HDR lighting issues (bright props, textures)
  • Fixed floating props
  • Fixed some misalligned textures
Map file attached below, as well as screenshot showing where the map ceiling is now.
Updated the map again to fix some issues with clipping. Would appreciate if an admin removed the file above so people don't download the wrong one.
 

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  • vsh_degroot_keep_2020_v6_panda2.bsp
    12.1 MB · Views: 70
  • Like
Reactions: Madact and Magglet
map has been updated.
 
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