Declined [FF2] Remove Crits from Minions (Administrator) (1 Viewer)

Status
Not open for further replies.

UberMedicFully

Well-Known Member
Donator
Contributor
Joined
Mar 7, 2017
Messages
442
Hi,

i would like to suggest removing Crits from Minions, no taunt crits either or whatsoever.
Only leads to broken gameplay and probably a free win at any time for her when having a good amount of health left.
 
it really depends like on mr meeseeks even with crit you do a flat 50 dmg on other i dont remember prob the same?

Also i dont mind being chased by low hp mobs makes it kinda more fun in a way but thats just me
 
it really depends like on mr meeseeks even with crit you do a flat 50 dmg on other i dont remember prob the same?

Also i dont mind being chased by low hp mobs makes it kinda more fun in a way but thats just me
Its about Administrator minions, as they have no downsides on crits or similar unlike Meeseeks Minions.
Since Administrator respawns dead players they can carry any weapon they like which makes it more busted
Info: Meeseeks minions also have a attribute to deal less damage to players thats why they do only like 50 dmg at the first place even with crits
 
wasnt administrator removed?🤔
or is she added back already i dont rember seeing her in the list
 
wasnt administrator removed?🤔
or is she added back already i dont rember seeing her in the list
She was added back
((All we had to fucking do was rename her config file cause FF2 thought she doesnt exist and we didnt notice that for almost a year))
So yeah, it was a unintentional removal.
 
  • Funny
Reactions: Solar
either way she is not played that much and even if she is played i think most ppl like a bit od an extra challenge but those are my 2 cents im putting here feel free to correct me if ppl think otherwise 🍺
 
Status
Not open for further replies.

Users who are viewing this thread