EKJMNY45
Member
- Joined
- Feb 5, 2025
- Messages
- 25
I would like more direct community input on ideas and changes. we could go about changing shotguns in generic boring ways such as just giving them minor stat buffs and minicrits. but personally i would like more distinct and unique weapon changes that meaningfully change the playstyle of the class. feel free to suggest your own ideas or tweak stats or whatever. poll(s) for these changes could be made for the more popular and unique ideas
atm shotguns are largely not viable on soldier, pyro and engie due to the fact they are outclassed by their unlocks and the damage they provide is not worth the risk of getting close. lots of less experienced people dont run said unlocks and gut themselves unnecessarily.
some ideas i had in mind
for soldier
making the reserve shooter combo with the rocket launcher (all the original stats stay the same)
+crit airborne targets
+30-40% damage bonus
+50% more accurate
-25% clip size (3 shots in clip)
making the shotgun complimentary to rocket jumping
+minicrit boosted
+50% blast jump resistance (no fall damage reduction)
+20% more accurate
not sure what to do about the panic attack, id kinda like it to be a rapid burst weapon kinda like it was before, even faster shooting, but this is open for suggestions
for pyro
making the shotguns complimentary to the flamethrowers by just dealing more damage or critting (pls add input to this, struggling to come up with something interesting)
+100% crit on burning players
for engie
making all shotguns combo with the amp by doing crits instead of minicrits and making them more accurate
+crits whenever it would normally minicrit
+30% more accurate
atm shotguns are largely not viable on soldier, pyro and engie due to the fact they are outclassed by their unlocks and the damage they provide is not worth the risk of getting close. lots of less experienced people dont run said unlocks and gut themselves unnecessarily.
some ideas i had in mind
for soldier
making the reserve shooter combo with the rocket launcher (all the original stats stay the same)
+crit airborne targets
+30-40% damage bonus
+50% more accurate
-25% clip size (3 shots in clip)
making the shotgun complimentary to rocket jumping
+minicrit boosted
+50% blast jump resistance (no fall damage reduction)
+20% more accurate
not sure what to do about the panic attack, id kinda like it to be a rapid burst weapon kinda like it was before, even faster shooting, but this is open for suggestions
for pyro
making the shotguns complimentary to the flamethrowers by just dealing more damage or critting (pls add input to this, struggling to come up with something interesting)
+100% crit on burning players
for engie
making all shotguns combo with the amp by doing crits instead of minicrits and making them more accurate
+crits whenever it would normally minicrit
+30% more accurate