Declined [FF2] Enforcer knockback reduction (1 Viewer)

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Kruphixx

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I'd like to suggest reducing the knockback on the Enforcer, simple as that.

Currently, the weapon deals crits while the player is disguised, and combined with the +20% damage bonus while disguised, it deals 120 damage and deals massive knockback.

So what I'd like to do is reduce the knockback by maybe around 50-60% on critical shots, which should be good enough.
 
Between the time it takes to disguise and then fire a shot that hits, it's not incredibly effective(or reliable) to nerf this weapon. I'm not sure if the weapon even deserves a nerf, based on the few times I've played recently.
All in all, I'll have to go with a solid no.
 
Would like to have this suggestion closed if possible, after some discussions with FF2 players I've decided that this might not be such a good idea after all.
 
Retracted on the OPs request.
 
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