- Joined
- Mar 7, 2017
- Messages
- 442
Hi FF2 players,
I was thinking about a idea today and perhaps make some classes be stunned longer upon rage and some shorter?
As an example:
Scout 5 seconds
Soldier 5 seconds
Pyro 5 seconds
Demoman 5 seconds
Heavy 4 seconds
Engineer 3 seconds
Medic 3 seconds
Sniper 3 seconds
Spy 4 seconds
I wan't to keep the duration longer If the class has a higher survivability as seen by the Scout, Soldier, Pyro and Demoman, perhaps Medic too due to a Ubercharge ready, perhaps add 1.5seconds more IF the Medic has 100% Ubercharge so it would be 4.5 seconds stun duration for the Medic.
I do not wan't to apply this to Hales that have the Megaheal effect aka Quickfix ubercharge upon rage but perhaps remove that on some and increase the rage range?
Post me your opinion below.
I was thinking about a idea today and perhaps make some classes be stunned longer upon rage and some shorter?
As an example:
Scout 5 seconds
Soldier 5 seconds
Pyro 5 seconds
Demoman 5 seconds
Heavy 4 seconds
Engineer 3 seconds
Medic 3 seconds
Sniper 3 seconds
Spy 4 seconds
I wan't to keep the duration longer If the class has a higher survivability as seen by the Scout, Soldier, Pyro and Demoman, perhaps Medic too due to a Ubercharge ready, perhaps add 1.5seconds more IF the Medic has 100% Ubercharge so it would be 4.5 seconds stun duration for the Medic.
I do not wan't to apply this to Hales that have the Megaheal effect aka Quickfix ubercharge upon rage but perhaps remove that on some and increase the rage range?
Post me your opinion below.