Ability Reworks (1 Viewer)

UberMedicFully

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The first ability rework i made so far is the Weighdown, as many know it BARELY or even RARELY functions, it mainly only functions when you are not Super Jumping.
Here a footage of it working anytime.



Also this Boss is supposed to be added soon enough.

What I set it to as a test on Mlg Spy:

"ability3"
{
"name" "weighdown_rework"
"arg1" "5.0" // Cooldown upon use
"arg2" "10.0" // Gravity during weighdown
"arg3" "1.0" // Gravity change when on ground
"arg4" "1" // Use conditions during Weighdown?
"arg5" "28 ; 0.4" // Conditions during weighdown
"arg6" "{purple}Weighdown Used!" // Weighdown String
"arg7" "{red}Weighdown Available again." // Weighdown String after cooldown
"plugin_name" "ffuber_weighdown"
}


Hopefully will be added soon enough so Bosses have a easier time.
 
The only thing that I`d change is the ability to receive uber upon using the weighdown, I think it should be disabled, and the cooldown on weighdown separately set for each hale (if possible)

we could make a poll?
 
The only thing that I`d change is the ability to receive uber upon using the weighdown, I think it should be disabled, and the cooldown on weighdown separately set for each hale (if possible)

we could make a poll?
It doesnt activate uber..?
 
Eh, was mentioned that perhaps making the Weighdown not insta, I guess i should add that.
 
  • Agree
Reactions: Macko
It doesnt activate uber..?
1674239011500.png

thought it gave uber + the blue effect while falling. Nevermind
 
Epic MLG Spy moment.Also yeah it should be more frequent unlike Piss Cakehole was last year.Overall nice addition.
 

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