"Reworked"? Pah.
This map is downright AWFUL. Every time, Reds rush the tiny room with the tiny corridor as the ONLY access point making it a shitshow of level 3 Sentries, ubered heavies and demos planting stickies to where the Hale dies in <20 seconds if lucky. I'd suggest somebody to edit this but in my opinion I'd rather it was removed.
Also idk who 'reworked' this map, but the previous was heaps better for VSH (the game mode it's intended for). In any case, I know I have some support for this, but also there will be numbers against me so I think we need a definitive answer for this map.
Cast your vote!
This map is downright AWFUL. Every time, Reds rush the tiny room with the tiny corridor as the ONLY access point making it a shitshow of level 3 Sentries, ubered heavies and demos planting stickies to where the Hale dies in <20 seconds if lucky. I'd suggest somebody to edit this but in my opinion I'd rather it was removed.
Also idk who 'reworked' this map, but the previous was heaps better for VSH (the game mode it's intended for). In any case, I know I have some support for this, but also there will be numbers against me so I think we need a definitive answer for this map.
Cast your vote!