Completed [VSH/FF2] weaponsdepot_panda update (1 Viewer)

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Kruphixx

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Made several changes to weaponsdepot again. One significant change I made is making the rising water deal damage again, so I'm adding a poll for that. I'll remove it in case people don't want it.

  • Rising water will now damage players so it has a purpose again (around 10 dmg/s)
  • Texture changes all around the map
  • Removed clutter and other various unnecessary objects around the map
  • Increased grinder damage to 500 from 400
  • Revamped lighting (outside and interior)
  • Falling into the lava pit as BLU will now teleport players back to spawn
  • Hale tower updated a bit
  • Further perfomance improvements
  • Fixed sometimes being able to get stuck on lightposts at red spawn
I'll post link to the map after the poll ends.
 
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i would rather remove the water entirely, imo
 
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weps.jpg


Water will damage players again, 10 dmg/s as mentioned above. Updated version attached below.
 

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  • vsh_weaponsdepot_redux_panda_fin3.bsp
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map has been updated.
 
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