Random crits are simply unfun and unfair to fight against, while yes the server is a casual one for goofing off. Random crits proactively conflict with that entierly.
What are the pros of having them exactly?
It feels good to instantly kill a group of players undeservedly
The cons?
-It's unfair and completely invalidates skill and player knowledge of the game
-Reinforces bad and simply dumb habits
-The game is already chaotic with an already cramped and poorly designed map, random crits do not add to that and take away from the overall enjoyment of other players.
-They a completely outdated and meaningless mechanic, the game has evolved over the past decade.
-Crits do not add anything whatsoever, getting one hit by a sniper as a scout isn't charming.
-Because of how they work (as your damage ramps up so do your chances of getting a crit) they punish new players and aid that unusual wearing australium BlackBox soldier walking all over them.
It does feel good to kill someone, but there are overwhelmingly negative thoughts that weigh against it, its unfair for the player killed, the player getting the kill would feel like they don't deserve it in the first place and as I said before it basically takes actual skill, game sense, PVP skills, and positioning and throws all of that in the trash, this is especially egregious considering the game and its incredibly high skill ceiling and learning curve , its one of the reasons why TF2 is special in the first place and makes it so unique to other hero shooters. The fact that you're constantly improving and finding new ways to play the game.
You can see WHY random crits suck so bad as a result of it.
And no they do not make the game unique and interesting., PVP games shouldn't introduce an element of luck, especially if it's skill-based.
I understand that it's casual but casual doesn't equal to unfair randomness that's completely unfun and ruins the enjoyment of the game entirely.
Remember getting rid of randomness doesn't make casual a poor mans comp either, it can still be wacky and goofy allowing you to still joke around and have fun without the chances of you getting sniped by a heavy.
Please consider removing them.
If you do have any gripes or would like to argue with any of my points please feel free to do so.
Thanks for reading
What are the pros of having them exactly?
It feels good to instantly kill a group of players undeservedly
The cons?
-It's unfair and completely invalidates skill and player knowledge of the game
-Reinforces bad and simply dumb habits
-The game is already chaotic with an already cramped and poorly designed map, random crits do not add to that and take away from the overall enjoyment of other players.
-They a completely outdated and meaningless mechanic, the game has evolved over the past decade.
-Crits do not add anything whatsoever, getting one hit by a sniper as a scout isn't charming.
-Because of how they work (as your damage ramps up so do your chances of getting a crit) they punish new players and aid that unusual wearing australium BlackBox soldier walking all over them.
It does feel good to kill someone, but there are overwhelmingly negative thoughts that weigh against it, its unfair for the player killed, the player getting the kill would feel like they don't deserve it in the first place and as I said before it basically takes actual skill, game sense, PVP skills, and positioning and throws all of that in the trash, this is especially egregious considering the game and its incredibly high skill ceiling and learning curve , its one of the reasons why TF2 is special in the first place and makes it so unique to other hero shooters. The fact that you're constantly improving and finding new ways to play the game.
You can see WHY random crits suck so bad as a result of it.
And no they do not make the game unique and interesting., PVP games shouldn't introduce an element of luck, especially if it's skill-based.
I understand that it's casual but casual doesn't equal to unfair randomness that's completely unfun and ruins the enjoyment of the game entirely.
Remember getting rid of randomness doesn't make casual a poor mans comp either, it can still be wacky and goofy allowing you to still joke around and have fun without the chances of you getting sniped by a heavy.
Please consider removing them.
If you do have any gripes or would like to argue with any of my points please feel free to do so.
Thanks for reading