Good Morning/Afternoon/Evening Ladies & Gentlemen. Today I was to suggest a rule chance for Panda trade 25 which I believe will do the server some good.
The rule I want to change is:
• Do not build Sentryguns on the ledge, above spawn.
Sentries on the roof above spawn is still permitted, as long as it does not have a line of sight to the spawn exits.
Reasons:
This rule firstly seems kind of useless. Yes, we do get many sentries on the ledge but why is that a bad thing. A trading server is meant for Trading, not for deathmatch or competitive gameplay. The sentry on the ledge rule is often overlooked by new players, making our community often seem very hostile towards newer players. Now I am not saying that having loads of sentries on the ledge is fun for everyone. It can often be very annoying if not properly equipped to defeat it. Yet for some reason people overlook the fact, there are 3 different exits out of spawn. Then 2 shots of a direct hit will destroy the sentry.
This rule is just not needed. We would have more regular members and fewer problems with newer players getting banned. Yes, it isn't perfect but you have to remember that every nest is beatable. If it does get out of hand then a nuke can be set off using the maze. Or just play dirty and red tape them. It is fun and the trading community is not in need of such a strict rule. If it bothers players so much they can just use an alternative exit provided.
Thanks for the read
-mag
The rule I want to change is:
• Do not build Sentryguns on the ledge, above spawn.
Sentries on the roof above spawn is still permitted, as long as it does not have a line of sight to the spawn exits.
Reasons:
This rule firstly seems kind of useless. Yes, we do get many sentries on the ledge but why is that a bad thing. A trading server is meant for Trading, not for deathmatch or competitive gameplay. The sentry on the ledge rule is often overlooked by new players, making our community often seem very hostile towards newer players. Now I am not saying that having loads of sentries on the ledge is fun for everyone. It can often be very annoying if not properly equipped to defeat it. Yet for some reason people overlook the fact, there are 3 different exits out of spawn. Then 2 shots of a direct hit will destroy the sentry.
This rule is just not needed. We would have more regular members and fewer problems with newer players getting banned. Yes, it isn't perfect but you have to remember that every nest is beatable. If it does get out of hand then a nuke can be set off using the maze. Or just play dirty and red tape them. It is fun and the trading community is not in need of such a strict rule. If it bothers players so much they can just use an alternative exit provided.
Thanks for the read
-mag