NSB
Member
- Joined
- Aug 23, 2018
- Messages
- 5
Hello,
I'm new to playing in the Panda community and recently started playing on the dodgeball servers. Everytime a player joins the server, there is sudden jitter/lagspike that affects ALL PLAYERS currently in the server. This is especially critical since dodgeball is all about perfectly timing the reflect and if there is a spike, this messes players up.
Here's a conversation with me and Panda admin "Stabbin" where he agrees and acknowledges the fact that he experiences similar issue in Deathrun server which is likely caused by the plugins:
Here are some other screenshots of conversations with people playing on the SG server where I asked them the same question:
I see a similar post here from freaking 2016 where this guy is basically saying the same thing: https://www.panda-community.com/threads/lagspikes-24-7-dodgeball.10566/
Kevin has conveniently replied saying, "i dont experience any kind of lag issues when i play on the servers.
might be simply client side issues, dunno."
When I played with 10 people on the server, ALL 10 of us lagged and complained about it while playing....that is not client side. I would be more than happy to come test it with several others players if we can setup a time to test. You might not lag but if more that 50% of others lag, it is definitely not client side.
In the above mentioned post Kevin also said "time for a new pc then".
I can't speak for everyone but atleast in my case, I have a pretty powerful PC with direct ethernet connection so I can confirm that it is not PC related or internet related. I also play on other popular DB servers such a "Nientono no Shana" and "GiGa Gaming" (both located in SG) and never experienced lag there.
Please take a look into this because I wouldn't waste my time posting if it was a small issue or client side issue. I hope you can atleast take some time to test it with multiple people and ask if they experience this. After all, your tagline claims "The Community with the BEST servers", prove it to us. Thanks
I'm new to playing in the Panda community and recently started playing on the dodgeball servers. Everytime a player joins the server, there is sudden jitter/lagspike that affects ALL PLAYERS currently in the server. This is especially critical since dodgeball is all about perfectly timing the reflect and if there is a spike, this messes players up.
Here's a conversation with me and Panda admin "Stabbin" where he agrees and acknowledges the fact that he experiences similar issue in Deathrun server which is likely caused by the plugins:
Here are some other screenshots of conversations with people playing on the SG server where I asked them the same question:
I see a similar post here from freaking 2016 where this guy is basically saying the same thing: https://www.panda-community.com/threads/lagspikes-24-7-dodgeball.10566/
Kevin has conveniently replied saying, "i dont experience any kind of lag issues when i play on the servers.
might be simply client side issues, dunno."
When I played with 10 people on the server, ALL 10 of us lagged and complained about it while playing....that is not client side. I would be more than happy to come test it with several others players if we can setup a time to test. You might not lag but if more that 50% of others lag, it is definitely not client side.
In the above mentioned post Kevin also said "time for a new pc then".
I can't speak for everyone but atleast in my case, I have a pretty powerful PC with direct ethernet connection so I can confirm that it is not PC related or internet related. I also play on other popular DB servers such a "Nientono no Shana" and "GiGa Gaming" (both located in SG) and never experienced lag there.
Please take a look into this because I wouldn't waste my time posting if it was a small issue or client side issue. I hope you can atleast take some time to test it with multiple people and ask if they experience this. After all, your tagline claims "The Community with the BEST servers", prove it to us. Thanks