After the plug-in kept crashing, and scouts were able to double jump It didn’t seem like a bad thing, if not an improvement in my eyes. Scouts could be creative with escapes, juke blues, and still be 1 shot if they are too ambitious. Also the argument that scouts would dominate mini games would make sense, but why not let warden just restrict it like medic healing? I think that after running the server some with it on, jailbreak was more fun for me in general. If you didn’t understand what I said or want a different wording:
Read Bambi’s 1st paragraph on this thread.
Possible...
Original thread for those interested.
We can go on and on about how minigames are unfair and rebelling gets all gugged up, but shouldn't that be obvious lol. I mean even
bumble beam of all gamesallows the scout to just completely defeat the pupose of the game by falling, double jumping back up, and surviving. You can always just slam a restriction, but I personally hate restricting stuff man. most of them are completely useless as is, and adding one that restricts a red from having a massive advantage by default is just kind of even more lame
I am rather worried ubered basher scout pushes becoming even harder to stop because doding explosives becomes easier and whatnot. I wrote a lot about it but no body wants to read that lmfao.
Also class diversity tanks and like a quarter of the red team is scouts whenever the plugin breaks and they can double jump again. I love seeing a wide range of classes, and seeing the server consistently having a half dozen scouts at least would kinda suck ngl.
In the original thread you mention that scout is the best class to rebel with, but then go on about how hard it is to kill a guard. How can something be the best if it is very difficult to actully get work done? Why should we buff the BEST at doing something? Why not give heavies a double jump so the most difficult class from a mobility standpoint gets a buff? Sounds silly, but buffing the objectively best class from a mobility standpoint that also has one of the best damage outputs as a rebeller is even more silly to me than a double jumping heavy.