Retracting my previous suggestion, as my mentor @Semicolon Backslash gave me a much better idea to eliminate the “wasted last round LR” problem.
The last round of a map will be warday (a day that doesn’t end in LR), with the location being up to the warden to decide.
However, as it is hard to determine what to round will be last, I’ve given options of how much time needs to be remaining to allow a warday. This isn’t something that should be hard forced, as a round that starts at 9 minutes of the map remaining might take 10 minutes.
As well, I do think custom LRs, as well as Freeday LRs, HHH, and Rocket days, which warday would interfere with, should be allowed to override it.
As a bonus, RTD, tiny Mann, low gravity, and melee only wardays will be possible.
The last round of a map will be warday (a day that doesn’t end in LR), with the location being up to the warden to decide.
However, as it is hard to determine what to round will be last, I’ve given options of how much time needs to be remaining to allow a warday. This isn’t something that should be hard forced, as a round that starts at 9 minutes of the map remaining might take 10 minutes.
As well, I do think custom LRs, as well as Freeday LRs, HHH, and Rocket days, which warday would interfere with, should be allowed to override it.
As a bonus, RTD, tiny Mann, low gravity, and melee only wardays will be possible.