notarealusername
New Member
- Joined
- Feb 27, 2024
- Messages
- 25
Hi@Semicolon Backslash talk to me
put sv_airaccelerate to 100 or type "sv_allow_point_servercommand always" when you go to play this bhopthe bhop minigame is fine until you're here, im pretty sure it is possible to get past it but i think its a little too difficult
View attachment 30451
The class filtered triggers should all be covering the entire minigame, the one that resets the speed (the one off to the side in the original speed_negate vmf) is a redundant failsafe and can be ignored. If you want to use it put it over the exits.no the triggers are not covering the entire minigame