ManiaX
New Member
- Joined
- Mar 18, 2025
- Messages
- 16
Thought it be fun to try and put my potential idea in the ring.
The premise is simple: Everyone, both reds and blues, receive a constant amount of regeneration, around the rate as what a concheror heals you. (The regeneration rate should be slow to prevent stalling.)
This way, red Medics, Snipers and Soldiers wouldn’t have a significant advantage over others in damage-dealing minigames such as Climb or Stairway to Heaven. Blues also wouldnt have to run back to Armoury or rely on Medics as much.
[I thought it would be cool to have it give overheal as well, but that seems a bit too broken and easily exploited.]
The premise is simple: Everyone, both reds and blues, receive a constant amount of regeneration, around the rate as what a concheror heals you. (The regeneration rate should be slow to prevent stalling.)
This way, red Medics, Snipers and Soldiers wouldn’t have a significant advantage over others in damage-dealing minigames such as Climb or Stairway to Heaven. Blues also wouldnt have to run back to Armoury or rely on Medics as much.
[I thought it would be cool to have it give overheal as well, but that seems a bit too broken and easily exploited.]
