- Joined
- Aug 1, 2020
- Messages
- 55
The time has come to remove jb_bootcamp_v6. Usually I am one of the biggest defender of bad maps but bootcamp is just not fun to play on at all. I've also noticed that when the map switches to bootcamp people tend to leave the server.
The problems the map has:
- The map is way too big, it takes forever to get anywhere and bootcamp doesn't have enough minigames or things to do to justify it's size. The map is also way too open, which makes it very easy for reds to slip away. I've seen blus chase rebellers for several minutes because of how big the map is.
- This map is sniper heaven because of the huge sightlines, just look at the image below, you can shoot someone at climb all the way from disco. You can also snipe from all the way inside of the tower in D-Day and that's annoying.
- The selection of minigames isn't great, sure you got the basics but nothing really stands out besides D-Day (which is more annoying than fun if you ask me). This leads to most wardens just picking obby, climb and deathrun as the only minigames that are being played. The way some minigames are presented cause confusion, most often seen in quickdraw.
- Outside of armory there are only two ammo spots which are both in the same corner of the map. Sure this might stop rebellers but I find it mostly causes would-be rebellers to wander around aimlessly looking for ammo
Sure some other maps might have the same problems as bootcamp, but bootcamp does it in such a way that really gets on my nerves.
The problems the map has:
- The map is way too big, it takes forever to get anywhere and bootcamp doesn't have enough minigames or things to do to justify it's size. The map is also way too open, which makes it very easy for reds to slip away. I've seen blus chase rebellers for several minutes because of how big the map is.
- This map is sniper heaven because of the huge sightlines, just look at the image below, you can shoot someone at climb all the way from disco. You can also snipe from all the way inside of the tower in D-Day and that's annoying.
- The selection of minigames isn't great, sure you got the basics but nothing really stands out besides D-Day (which is more annoying than fun if you ask me). This leads to most wardens just picking obby, climb and deathrun as the only minigames that are being played. The way some minigames are presented cause confusion, most often seen in quickdraw.
- Outside of armory there are only two ammo spots which are both in the same corner of the map. Sure this might stop rebellers but I find it mostly causes would-be rebellers to wander around aimlessly looking for ammo
Sure some other maps might have the same problems as bootcamp, but bootcamp does it in such a way that really gets on my nerves.

