Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 898
I just released an update for the map mainly with many technical/visual improvements but there's also several gameplay changes thrown in there.
Changelog:
[Plugin] Arena Warehouse Remake [Team Fortress 2] [Mods]
A Team Fortress 2 (TF2) Mod in the Vs. Saxton Hale category, submitted by Kruphixx
gamebanana.com
Changelog:
- Changed the medium health packs near spawn exits to small ones
- Removed one of the health & ammo packs from the main warehouse
- Reworked the ladder climbing mechanic to allow climbing down properly (similiar to how it is on Zombie Infection maps)
- Disabled clipping on railings to allow shooting through them
- Doors to the main warehouse will now go up when they open and not down
- Made the doors to the main warehouse smaller
- Replaced playerclip on some stairs with blockbullets
- Added a lot more detail in the non-playable areas
- Added a new soundscape for the underground area
- Added loading screen photos
- Reworked interior lighting
- Various visual improvements (lighting, textures, lightmap etc.)
- Clipping improvements
- Improved brushwork
- Replaced a few models
- Various perfomance optimizations
- Fixed cubemaps not being at the eye level
- Fixed some props clipping through each other