Completed [FF2/VSH] Map update for arena_warehouse_remake (1 Viewer)

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Jiji

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Oct 25, 2020
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I just released an update for the map mainly with many technical/visual improvements but there's also several gameplay changes thrown in there.


Changelog:
  • Changed the medium health packs near spawn exits to small ones
  • Removed one of the health & ammo packs from the main warehouse
  • Reworked the ladder climbing mechanic to allow climbing down properly (similiar to how it is on Zombie Infection maps)
  • Disabled clipping on railings to allow shooting through them
  • Doors to the main warehouse will now go up when they open and not down
  • Made the doors to the main warehouse smaller
  • Replaced playerclip on some stairs with blockbullets
  • Added a lot more detail in the non-playable areas
  • Added a new soundscape for the underground area
  • Added loading screen photos
  • Reworked interior lighting
  • Various visual improvements (lighting, textures, lightmap etc.)
  • Clipping improvements
  • Improved brushwork
  • Replaced a few models
  • Various perfomance optimizations
  • Fixed cubemaps not being at the eye level
  • Fixed some props clipping through each other
 
updated.
 
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