@Maddox
With the task below being pending and listed as starting for a change in pyro and how airblast works. I want to ask if you want to continue making this FF2 specific or branch out to include VSH as well as I know it is also a problem that has been discussed before on forums and in the server itself? As well if you have any particular options you want the polls to be, I have provided some exampls of which would be;
1. An addition to the rules;
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Excessive Spamming of Airblast
Do not spamming airblast against hale in an attempt to inadvertently get your teammates kill or assist hale in any manner.
2. An addition / clarification to the VSH/FF2 teaming specific rule;
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No teaming.
Do your damage, help your team and don’t waste time. An example of this includes: being friendly, spamming airblast against hale in an attempt to inadvertently get your teammates kill or assist hale in any manner.
3. An addition to the "The No Teaming Rule Clarification" specific thread / a merge of that thread into the current Gameserver rule;
What does this mean exactly? Does it mean that you have to help your team basically all the time without a break? Well, not exactly. While players are allowed to camp, they have to be helping their team in some way. Engineers can build sentries so they can damage the hale and Medics can heal other team members, for instance. Pyros can spam airblast against hale in an attempt to inadvertently get your teammates kill or assist hale by giving them rage or getting into crowds of teammates.
So if players just go to some random spot to hide at the start of the round and stay there the whole time without helping their team in any way, they can get punished for it.
First example of this is players going to the secret room on weapon_storage at the start of the round, for instance. They usually don't help their team in any way, since Hales don't always come to the secret or come there at the very end of the round. Another example is the two Medics camping in a tunnel stratergy on some maps, like weapon_storage/weaponsdepot or dustshowdown. This stratergy is allowed if the Medics actively take part in the round in some way, like coming out every once in a while to heal teammates (every 2 minutes or so). Hiding in that spot for most of the round not healing the team and not participating is considered inactivity and is punishable.
Now you may ask... how can you actively take part in the round as a Heavy or Engineer, for instance? Those classes are supposed to camp most of the time, right? As a Heavy, you can shoot at the Hale every time they're visible. As a Engineer, you can use your pistol or wrangler. Even though you're not dealing heavy amounts of damage, you're still helping your team in some way.
TL;DR: If you're planning to hide somewhere from the very start of the round for the majority of it without helping your team in any way, you can get punished for it.
Before I get into the nitty-gritty part of this post, I'd like to make some things clear. I acknowledge the fact that plenty of discussion regarding knockback in VSH has been had on these forums already, mainly revolving around Sniper. The topic has been, as far as I understand, very much...
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