Completed [FF2] Re-adding Easter Bunny (1 Viewer)

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Kruphixx

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Easterbunny.webp


I suggest bringing back this fella, he was quite an interesting boss back then and was mainly removed because another boss replaced him. And due to the fact that he was also available on VSH.

The VSH server has been dead for more than a year however, so there's that.

He could be brought back either with some changes or no changes, comment below if you have any suggestions.
 
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the on kill effect (the easter egg drops) could be changed to give a variety of options, this would be the selling point for the hale concurrently because I think just getting crits on kill isn't enough.
to add what this version would do, it simply gives different conditions on pick up and can be set up in a variety of ways
  • Allows for multiple conditions on pick up or singular
  • can have a variety based on what's chosen, negative or positive speaking with mind to the configuration
  • can spawn a random amount on kill from minimum to maximum
  • how far to toss them
reason I'm saying this is because this already exists and can easily be configured to use, this should work from my knowledge which if it isn't then disregard everything I've said but the point being is that this would make easter bunny much more fun to play against by giving a high randomness factor to the gameplay.
 
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