- Joined
- May 29, 2024
- Messages
- 62
due to tf2's spaghetti code, rocket/sticky jumping away next to a boss will most likely result in as a death or getting damaged so much that you die from fall damage (even with gunboats or bootlegers)
which is why i believe there should be health on a garden hit, maximum 20, preferably 15. too much will be too broken and too little will not even be noticeable.
which is why i believe there should be health on a garden hit, maximum 20, preferably 15. too much will be too broken and too little will not even be noticeable.
