Vsh_guerrilla_v2
-Apart from the area shown in the screenshot, there are no other decent spots on the map
-Scarce health/ammo packs
-Unnecessary tunnel system that encourages stalling
-Has been played once or twice in the past 6 months (HLStats is inconsistent)
Vsh_golfo_beach_b3
-Quite dark
-Barely any health/ammo packs
-Very vertically orianted, barely any horizontal ground space
-Gets picked on accident, gets rtv`d quickly
Vsh_harbour_base_reworked
-Buildings are comprised of crammed, tight corridors
-Half of the map is covered in water
-Engineers can build underwater
-Health and ammo packs are smashed together and can be found in 2 spots in large quantities
Vsh_supermario_v2_panda (again)
-Very open, very large, most of the map area is unused
-Barely any health and ammo packs
-Teleport Pipes
-Engineers can build underwater and are unreachable for certain Freaks
-Floating platform that moves around the capture point
Vsh_villa_rosa_v3
-Primitive by today`s standards
-Unpolished, no smooth stairs, areas are clipped off in a way that doesn`t make much sense
-2 health packs on the entire map (1 small near BLUs spawn, 1 medium near REDs)
-Crammed layout in general
-Apart from the area shown in the screenshot, there are no other decent spots on the map
-Scarce health/ammo packs
-Unnecessary tunnel system that encourages stalling
-Has been played once or twice in the past 6 months (HLStats is inconsistent)
Vsh_golfo_beach_b3
-Quite dark
-Barely any health/ammo packs
-Very vertically orianted, barely any horizontal ground space
-Gets picked on accident, gets rtv`d quickly
Vsh_harbour_base_reworked
-Buildings are comprised of crammed, tight corridors
-Half of the map is covered in water
-Engineers can build underwater
-Health and ammo packs are smashed together and can be found in 2 spots in large quantities
Vsh_supermario_v2_panda (again)
-Very open, very large, most of the map area is unused
-Barely any health and ammo packs
-Teleport Pipes
-Engineers can build underwater and are unreachable for certain Freaks
-Floating platform that moves around the capture point
Vsh_villa_rosa_v3
-Primitive by today`s standards
-Unpolished, no smooth stairs, areas are clipped off in a way that doesn`t make much sense
-2 health packs on the entire map (1 small near BLUs spawn, 1 medium near REDs)
-Crammed layout in general