Vale Aventura
New Member
- Joined
- Jan 24, 2015
- Messages
- 2
Hello, I am quite new to Panda Community's forums, and I am not sure if this has been suggested and/or complained before, but the matter of it is really annoying.
So, many jump maps have control points as ends, true? Many of them have only one control point, and there are always "noobs" (no offence) who abuse the /s and /t commands to capture it endlessly, making it rather painful to play the jump map.
Even after politely asking certain players not to do that,
they do not either:
1. Listen
2. Understand
3. Care
So, as a Suggestion on this part;
I suggest that one of these things are implemented/modified:
1. Vote kicking system (I've heard that that's being abused, so I bet that's outta question)
2. Making the capture point have a long time to capture (Close to infinite)
3. Blocking off ends of maps, and putting "Good job! You've finished the map!" as a sign (rather painful to make)
4. Some other way of fixing this problem
Thank you very much for listening and have a nice day.
So, many jump maps have control points as ends, true? Many of them have only one control point, and there are always "noobs" (no offence) who abuse the /s and /t commands to capture it endlessly, making it rather painful to play the jump map.
Even after politely asking certain players not to do that,
they do not either:
1. Listen
2. Understand
3. Care
So, as a Suggestion on this part;
I suggest that one of these things are implemented/modified:
1. Vote kicking system (I've heard that that's being abused, so I bet that's outta question)
2. Making the capture point have a long time to capture (Close to infinite)
3. Blocking off ends of maps, and putting "Good job! You've finished the map!" as a sign (rather painful to make)
4. Some other way of fixing this problem
Thank you very much for listening and have a nice day.