Search results

  1. Maddox

    Completed [FF2] Boss change suggestions (quite a few)

    Demopan could perhaps be changed a bit,MLG Spy and Gentlespy are balanced and no reason to be changed.Taming engi I guess is an issue but it's not that bad.Major Crits Jr. is a bit annoying with his grappling hook I do agree with that.All of the other bosses are fine imo.
  2. Maddox

    Need a server to test my boss

    Quick question,if anyone has a server with the FF2 plugin,I would like to ask can I perhaps send u the cfg so we can just make his abilities? If you don't want me to send you the cfg fair enough.This is my very first boss i ever completed and I would love for him to get added in the future updates.
  3. Maddox

    Completed [FF2] Market Gardener Damage

    I don't think a damage nerf is necessary,the only issue is that some of the bosses recieve more damage.Also yes i do agree that the mantreads are a bit of a problem,but in general,a nerf isn't needed in my opinion.
  4. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Ngl i just have the files downloaded, I can't get to make my own server to test it out.If uber doesn't want to do it then ig you can decline it.My apologies.
  5. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Since my previous post got denied due to a lot of bosses being in the queue to get added,i'll try posting this a second time to see what the players think. Formerly the Soldier's roommate, he is a magician that comes every Halloween to wreck havoc on the TF mercenaries. This boss was originally...
  6. Maddox

    Completed [VSH/FF2] Map suggestion - vsh_prison

    Real JB/FF2 collab
  7. Maddox

    Completed [FF2] Removal of Sniper Wall Climb

    I agree with Kruph,i'd rather have some sort of delay added for the wall jumps then completely removing it.
  8. Maddox

    Completed [FF2] Epic Scout Abilities

    Looks interesting,that roll animation is also cool.
  9. Maddox

    Completed [FF2] Epic Scout Abilities

    Seems really interesting,would love to see this in-game as a test though. It's a Yes from me.
  10. Maddox

    Completed [FF2/VSH] From Hakurei_Shrine to Hakurei_Winter

    The map itself is kinda big and good for snipers but it is more interesting looking.
  11. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Formerly the Soldier's roommate, he is a magician that comes every Halloween to wreck havoc on the TF mercenaries. This boss was originally made by Ravensbro, but just like my version Genji and Hat Kid, I reworked him to have the similar abilities which is used in the effect of his Wheel of Fate...
  12. Maddox

    Declined [FF2] New Weighdown needs To Go On Some Bosses

    Insta weighdown was a pain so no.
  13. Maddox

    Declined [FF2] New Boss Suggestions "Bowser" and "Rudol Von Stroheim"

    Bowser His Abilities: Class: Heavy Weapon: Eviction Notice Charge Ability: Super Jump Any other special abilities: Can use a slam attack by jumping into the air and then radical falling back on the ground, knocking back and damaging nearby players (SPECIAL Key to activate) Rage: -Gains...
  14. Maddox

    Declined [FF2] New theme for "The Easter Bunny"

    I know many people turn off boss music because they listen to Spotify or what not,but would be a nice addition since almost every boss has a theme.Just like Ninja Spy and Demopan got their themes,would be nice for Easter Bunny to get a goofy theme that fits his character. My Suggestions: Boots...
  15. Maddox

    Declined [FF2] Removal of vsh_warebloom

    Yeah i just noticed aswell,well my bad.We can wait just incase the map is still unbalanced.
  16. Maddox

    Declined [FF2] Removal of vsh_warebloom

    Alright so as many of you know,this map is really small and unfairly balanced.Bosses get nailed by the sentries and Heavies on AMPS and easily get trapped.The only boss that has a chance to win is either Zerstorer or a Duo boss.Many other bosses are vulnerable and that's why I suggest we remove...
  17. Maddox

    frfr

    frfr
  18. Maddox

    Ability Reworks

    Epic MLG Spy moment.Also yeah it should be more frequent unlike Piss Cakehole was last year.Overall nice addition.
  19. Maddox

    Completed [FF2] Reducing Goomba Stomp Damage

    It is pretty ridiculous that a single goomba can do 2k+ damage so imo 500 would be ok,or mayhaps 600 depending on the balance.