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  1. Abject

    VSH Night 2: This Friday 16.1. at 18.00 UTC

    We got a solid two hours of VSH goodness today, and the server was filled notably faster than last time with many familiar faces and old friends joining the fun. If you missed it today, do not despair: We will be on again tomorrow at the same time! Thank you once again to everyone who joined!
  2. Abject

    VSH Night 2: This Friday 16.1. at 18.00 UTC

    VSH Night is back! This is the long awaited sequel to our previous installment, four months ago?! o_O Inspired by recent posts and the increased activity on the VSH discord. Join us on Friday 16.1. at 18.00 UTC on the VS Saxton Hale server. Depending on the popularity we could try to extend...
  3. Abject

    A revival attempt for the 12 Year Old Me

    I checked your posts and I recognized the name "Kushy", I believe you were still one of the highest ranked players before the ranks reset a few years ago. I did not personally know you as you were on pretty rarely during the time I was active... but I do remember you. Perhaps we can get another...
  4. Abject

    Join VSH on this Saturday 20.9. at 18.00 UTC

    Tonight was a huge success for vsh enjoyers! The server has been alive and well for over two hours and while I've personally played enough for today, vsh is still populated for now so there is still time to join. Thank you to everyone who joined the fun and to those who spread the word...
  5. Abject

    Join VSH on this Saturday 20.9. at 18.00 UTC

    Do you miss getting soloraged? Do you stare longingly at the empty server info in your server browser? Do you miss the crusty old voice lines of the og Saxton Hale? Join us tomorrow starting from 18.00 UTC, until the party dies out. The people of the vsh discord have been asking for a revival...
  6. Abject

    Completed [FF2/VSH] Snowglobe FIX

    works for me
  7. Abject

    Pending [VSH] Quick-Fix Rework: Need for Speed

    All mediguns now have the rocket jump mirroring effect of Quick-Fix, as suggested in this thread. However this addition was made with an unfortunate lack of foresight and players were not fully informed of what it truly entails. Also as seen in this thread, some find the jumping effect itself...
  8. Abject

    Invalid guard ban

    Use this template :) https://www.panda-community.com/threads/unban-template.3/
  9. Abject

    Completed [FF2] Remove vsh_2fortdesk

    Sadly I was on a break from tf2 in general when this and many other questionable changes were implemented. I would have definitely been opposed to that particular change. I would have also gone through great lengths to get as many actual vsh players as possible to see the thread. Too many...
  10. Abject

    Completed [FF2] Remove vsh_2fortdesk

    Speaking from vsh perspective. The map is certainly a classic, but yeah it's never been very balanced. Perhaps some kind of effective sniper nerf could help better hales win more often than not. Unavoidable knockback is the real killer of hales on small maps like this. The hale spawn on this map...
  11. Abject

    Pending [VSH] Sniper knockback: A Modest Proposal

    When I came back to play vsh, it had been maybe 2 months, at best, since the supposed nerf was implemented. From my point of view, there has never been a sniper nerf. Knockback still cripples hale the same as before. If any such nerf is currently taking effect on the vsh server, its impact is so...
  12. Abject

    Pending [VSH] Sniper knockback: A Modest Proposal

    You can't join the server for one(1) round to see that your nerf is working? Or ask someone who actually plays there? Sure you can't just fix it yourself but surely you could have seen that it does not function and then let Kevin know. Don't come here telling me that "ummm achually it is nerfed"...
  13. Abject

    Pending [VSH] Sniper knockback: A Modest Proposal

    You are telling me you didn't bother making sure it works on the actual server... :thinking: Ever heard of quality assurance?
  14. Abject

    Pending [VSH] Sniper knockback: A Modest Proposal

    It does not work on ANY rifle...
  15. Abject

    Pending [VSH] Sniper knockback: A Modest Proposal

    This topic has been talked about for years and despite some feeble efforts nothing has ever changed. Sniper can completely halt hale's momentum midair with a single shot from any range, regardless of charge level and no matter if it's a headshot or not. If I were to take this thread from...
  16. Abject

    Declined Add vsh_little_float_island

    I probably put more effort into writing this than you put into making this map… It’s extremely generous to call this a map at all. It’s way too small and narrow, the map is essentially one dimensional. There’s no cover, no flanks or alternative routes, there’s no interesting gameplay to be had...
  17. Abject

    Declined Add vsh_little_float_island

    This might be the worst map I've ever seen... To save everyone else the trouble, here's a screenshot of the map: This floating platform is the entire map, invisible walls prevent you from accessing the ground below. You didn't specify which server you want this map added to, but I would...
  18. Abject

    Pending [VSH] Mantreads nerf suggestion

    I'd like to see some comparisons between the different percentages. Instead of just slapping 3 relatively meaningless values on the poll there should have been some testing done to determine if these even matter. For example, can option 1 reach a key health pack from another with a single rocket...
  19. Abject

    VSH Balancing and Suggestions: The Prelude

    Could be the case for reserve shooter, I'm struggling to verify this, given the state of airblast rn, it seems very difficult to get hale launched in the air for long enough to land a reserve shooter blast. I managed to hit him with crits once but it could have been random crits, other times it...
  20. Abject

    VSH Balancing and Suggestions: The Prelude

    Just gonna dump all my pyro thoughts here: