After the fork changed and some of the boss's abilities were balanced, some of the tx ff2 players and myself have noticed that the Mimicer and Spypers abilities haven't been touched despite being generally unfair given their abilities are used by other bosses that are much fairer. To combat Mimicer's and Spyper's abilities I suggest these changes:
Mimicer:
1. Reduce time slow down on life loss to the level of the ninja spy.
2. Remove blind and increase stun range slightly while reducing stun time by 1 second.
Spyper:
1. Remove the ability to pick up ammo.
2. Reduce ammo count to 5.
3. Change damage of sniper to be that of the revolver when unscoped and the regular sniper when scoped, this will require them to attack while fully charged to be effective.
4. Reduce cloak time to prevent constant hiding.
5. Add a second point teleport.
Mimicer:
1. Reduce time slow down on life loss to the level of the ninja spy.
2. Remove blind and increase stun range slightly while reducing stun time by 1 second.
Spyper:
1. Remove the ability to pick up ammo.
2. Reduce ammo count to 5.
3. Change damage of sniper to be that of the revolver when unscoped and the regular sniper when scoped, this will require them to attack while fully charged to be effective.
4. Reduce cloak time to prevent constant hiding.
5. Add a second point teleport.