Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 897
Both servers have a decent amount of maps that either hated by players or basically almost unplayed. In this thread I will be suggesting some maps for removal.
This is also based on feedback from players, I spent a decent amount of time on both servers so I know which maps are disliked. Feel free to post your own feedback as well.
I added explanations to some of the more popular maps as to why they should be removed.
- arena_badlands
- arena_lumberyard
- arena_nucleus
- arena_offblast_finale
- arena_ravine
- arena_refinery_b30
- arena_watchtower_fix2e
- vsh_arcticbase_b3 (The problem with this map is that rounds can sometimes take up to 10 minutes due to the way it's designed. The map is huge and it has two long corridors on both sides, as well as long undergrounds vents that connect RED and BLU bases.)
- vsh_megaman6_rc1
- vsh_paths&scares_v2
- vsh_pruvia_v9
- vsh_spotline_r1a
- vsh_west_fix_d3
This is also based on feedback from players, I spent a decent amount of time on both servers so I know which maps are disliked. Feel free to post your own feedback as well.
I added explanations to some of the more popular maps as to why they should be removed.
- arena_badlands
- arena_lumberyard
- arena_nucleus
- arena_offblast_finale
- arena_ravine
- arena_refinery_b30
- arena_watchtower_fix2e
- vsh_arcticbase_b3 (The problem with this map is that rounds can sometimes take up to 10 minutes due to the way it's designed. The map is huge and it has two long corridors on both sides, as well as long undergrounds vents that connect RED and BLU bases.)
- vsh_megaman6_rc1
- vsh_paths&scares_v2
- vsh_pruvia_v9
- vsh_spotline_r1a
- vsh_west_fix_d3
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