vabalas
New Member
- Joined
- Jul 3, 2014
- Messages
- 13
http://www.reddit.com/r/tf2/comments/1lh36n/tf2_hidden_update_20130831/
I found this newer version of the plugin used in #20 linked above. I believe it is useful, because:
- Fixed bugs, especially the late spawn/rejoin bug;
- The boo ability now makes victims jump forward (and get a bleeding effect, though it doesn't do serious damage), which allows corner heavies to be backstabbed. Because of this, the (in my opinion) too big normal hit damage (seriously, boo a scout, hit him twice and the poor guy is dead. So much fun playing scout or any other <200 hp class) can be changed back. As it is, the hidden can kill ANY class by just hitting them once, then, before they react, stunning them and just repeatedly hitting the helpless victim. Wait for the boo to recharge and proceed. That's the whole round for you;
- Other things that you will find written in that page.
I think that this would make the game more fun, so I suggest you take your time thinking about whether to add this or not.
I found this newer version of the plugin used in #20 linked above. I believe it is useful, because:
- Fixed bugs, especially the late spawn/rejoin bug;
- The boo ability now makes victims jump forward (and get a bleeding effect, though it doesn't do serious damage), which allows corner heavies to be backstabbed. Because of this, the (in my opinion) too big normal hit damage (seriously, boo a scout, hit him twice and the poor guy is dead. So much fun playing scout or any other <200 hp class) can be changed back. As it is, the hidden can kill ANY class by just hitting them once, then, before they react, stunning them and just repeatedly hitting the helpless victim. Wait for the boo to recharge and proceed. That's the whole round for you;
- Other things that you will find written in that page.
I think that this would make the game more fun, so I suggest you take your time thinking about whether to add this or not.