Hisu
Well-Known Member
- Joined
- Mar 8, 2014
- Messages
- 423
1. Please mod in that snipers couldn't be vaccinated and thus made invincible for other snipers. It's worse than croco set (which I had no problem with as it just forced players to change their tactics, which is universally a good thing) and completely ruins sniper dueling that occur a lot on dm_duel maps.
2. I would very much like some changes to goomba stomping. First, I suggest turning it off for invisible and invincible. The reason is, as goomba stomping is a sure kill, everyone must be able to anticipate and/or avoid it. Second, I would like goomba stomp instakill to trump ubercharge ('just cause it's fun) AND rtd's godmode effect (to award skill).
3. By the way, I have a few suggestions about how RTD should work on this map. First, there are too many people abusing oneshot rtds like toxic and instakill, just W+M1'ing and spamming the rtd command. There is no skill AND there is no fun in this. Second, what exactly do I propose is to limit both toxic and instakill effects to, say, once a session per player and once an hour globally.
4. Next, about spamming. I have three ideas. First is to mod in that clips for explosive weapons will not refill upon hitting the refill locker. Second is to remove the -15 metal penalty on Short Circuit for clearing spammables that lay motionless, so it will counter spam while not giving engie an incentive to go w+m1 on soldiers. My third idea is about infinite ammo rtd. I think it will be good to replace infinite clips will quick reload, so there will be no such ridiculous things like an endless 20 sec rocket barrage from a beggar's bazooka.
2. I would very much like some changes to goomba stomping. First, I suggest turning it off for invisible and invincible. The reason is, as goomba stomping is a sure kill, everyone must be able to anticipate and/or avoid it. Second, I would like goomba stomp instakill to trump ubercharge ('just cause it's fun) AND rtd's godmode effect (to award skill).
3. By the way, I have a few suggestions about how RTD should work on this map. First, there are too many people abusing oneshot rtds like toxic and instakill, just W+M1'ing and spamming the rtd command. There is no skill AND there is no fun in this. Second, what exactly do I propose is to limit both toxic and instakill effects to, say, once a session per player and once an hour globally.
4. Next, about spamming. I have three ideas. First is to mod in that clips for explosive weapons will not refill upon hitting the refill locker. Second is to remove the -15 metal penalty on Short Circuit for clearing spammables that lay motionless, so it will counter spam while not giving engie an incentive to go w+m1 on soldiers. My third idea is about infinite ammo rtd. I think it will be good to replace infinite clips will quick reload, so there will be no such ridiculous things like an endless 20 sec rocket barrage from a beggar's bazooka.