- Joined
- Jun 29, 2019
- Messages
- 40
Jb_galaxy was put on hold about 3-4 weeks ago due to crashing with the previous version, Recently the map creator fixed most of the issues that should address a lot of the issues causing crashes and I think it should be rerun as a test. I just don't want to see the map get stuck in perma suggestion hell just because it had crashing issues on one version a month before the last.
Update Notes:
Bugfixes v1a
9d
Addition Added labels on every button to avoid confusion.
Addition Added more minigame signs.
Adjustment Boss Fight: Moved around some phases a bit, since I felt it was too awkward here and there.
Bugfix Fixed fall damage not correctly being disabled.
Bugfix Fixed broken collisions near the Jump Rope planet. (This allowed you to have a very OP sniper spot)
Bugfix Fixed Vscript errors.
Bugfix Resized the planet-from-planet triggers to help players with high ping, as they would get stopped by the barrier with such high speeds..
Bugfix Fixed cells opening after 55 seconds instead of 60 seconds.
Bugfix Dodge Course: The fling star from Deathfall should now correctly launch you. (and not off the edge)
Removal Removed tons of props on the main planet in an attempt to reduce the "visual overstimulation" -icu
Tweak Sand Obby: Made an attempt at clearing up the gravity switch part.
Tweak Ice Obby: Replaced the gravity switch part with a drop instead.
Tweak Moved the destination of the cell teleport secret.
Tweak Captain Toad: Reworked the flow of the minigame + cleared up confusion.
Tweak Boss Fight: Reduced the time Bowser Jr.'s text is on screen.
Tweak Castle Planet: Reduced the damage dealt by the door upon block. (20 => 10 per frame)
Tweak Dodge Course: Made the sweeper push part a bit easier.
Overhaul Rebuilt deathrun.
-added ultrakill
gamebanana.com
Update Notes:
Bugfixes v1a
9d
Addition Added labels on every button to avoid confusion.
Addition Added more minigame signs.
Adjustment Boss Fight: Moved around some phases a bit, since I felt it was too awkward here and there.
Bugfix Fixed fall damage not correctly being disabled.
Bugfix Fixed broken collisions near the Jump Rope planet. (This allowed you to have a very OP sniper spot)
Bugfix Fixed Vscript errors.
Bugfix Resized the planet-from-planet triggers to help players with high ping, as they would get stopped by the barrier with such high speeds..
Bugfix Fixed cells opening after 55 seconds instead of 60 seconds.
Bugfix Dodge Course: The fling star from Deathfall should now correctly launch you. (and not off the edge)
Removal Removed tons of props on the main planet in an attempt to reduce the "visual overstimulation" -icu
Tweak Sand Obby: Made an attempt at clearing up the gravity switch part.
Tweak Ice Obby: Replaced the gravity switch part with a drop instead.
Tweak Moved the destination of the cell teleport secret.
Tweak Captain Toad: Reworked the flow of the minigame + cleared up confusion.
Tweak Boss Fight: Reduced the time Bowser Jr.'s text is on screen.
Tweak Castle Planet: Reduced the damage dealt by the door upon block. (20 => 10 per frame)
Tweak Dodge Course: Made the sweeper push part a bit easier.
Overhaul Rebuilt deathrun.
-added ultrakill
jb_galaxy Mod for Team Fortress 2 | TF2 Mods
jb_galaxy... A Team Fortress 2 (TF2) Mod in the Jailbreak category, submitted by hehe troll and Prison Architects
