rtd share (1 Viewer)

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Nov 8, 2012
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Is it possible that medics share some rtds like instant kills and crits with the guy they are actual healing? Would be nice :)
 
that would halve the rtd time if you could share. bcs the player 1 could use rtd while player 2 healing, when the rtd ends, player 2 could go rtd. seems a bit too overpowered to me.
 
No, because the way RTD is written; in this case toxic:

Code:
case PERK_TOXIC:
{
PrintToChatAll("%s %T", PLUGIN_PREFIX, "RTD_Effect_Time", LANG_SERVER, g_strTeamColors[iTeam], client, 0x01, g_nPerks[_:nPerk][g_nPerkType] == PERK_GOOD ? COLOR_PERK_GOOD : COLOR_PERK_BAD, g_nPerks[_:nPerk][g_strPerkName], 0x01, "\x04", RoundToFloor(flDuration), 0x01);

EmitSoundToClient(client, SOUND_TOXIC);

AddEntityToClient(client, AttachParticle(client, "eb_aura_angry01", _, 5.0));

g_nPlayerData[client][g_hPlayerExtra] = CreateTimer(0.5, Timer_Toxic, client, TIMER_REPEAT);
g_nPlayerData[client][g_hPlayerMain] = CreateTimer(flDuration, Timer_EffectEnd, client, TIMER_REPEAT);

}

It "hooks" perks/effects to that client only. To share perks would be mayhem anyway.
 
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