Cammy
Well-Known Member
- Joined
- Aug 8, 2015
- Messages
- 826
Knife pit Friendly-fire, 3 scouts in a Free-for-all fight.
Two of those scouts team up against one player.
The warden and the two scouts have a symbol in their name that are very closely related.
When a guard said "should the *prisoners* not be teaming?", he said he had to go afk for a minute.
When he came back, the 3rd scout that was being teamed up on was still being chased around, and the warden would not react nor state that teaming was not allowed despite the guards stating that they aren't fighting eachother. All three of the players are friends (the warden and teaming scouts).
After the scout that was "ganked" was killed, one of the two scouts that were teaming suicide and gave his friend the LR.
The warden and the two scouts that teamed have been confirmed to be friends.
Was this a case of favouring amongst friends?
Obviously I was angry at this and went at him for it, but he (the warden) stated "I never said they had to fight", but put us in a knife pit and turned on friendlyfire, which is a more than clear indicator that you must fight.
Two of those scouts team up against one player.
The warden and the two scouts have a symbol in their name that are very closely related.
When a guard said "should the *prisoners* not be teaming?", he said he had to go afk for a minute.
When he came back, the 3rd scout that was being teamed up on was still being chased around, and the warden would not react nor state that teaming was not allowed despite the guards stating that they aren't fighting eachother. All three of the players are friends (the warden and teaming scouts).
After the scout that was "ganked" was killed, one of the two scouts that were teaming suicide and gave his friend the LR.
The warden and the two scouts that teamed have been confirmed to be friends.
Was this a case of favouring amongst friends?
Obviously I was angry at this and went at him for it, but he (the warden) stated "I never said they had to fight", but put us in a knife pit and turned on friendlyfire, which is a more than clear indicator that you must fight.