Pending [JB] The fate of Downtown (1 Viewer)

What should be done about Downtown?


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Not enough votes so reopening for another week

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In my experience downtown is just the worst aspects of miami combined with instacity, it’s not worth adding.
 
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Man I really don't know with this one.
It looks really interesting, but maybe *too* interesting.
Fun map design just oozing with personality and an interesting sounding minigame list, but yeah I just don't know about it all in practice.

A big place of contention is the bug mentioned, but I feel as if that is a very easy thing to moderate. What I want to know is if it occurs accidentally.
Exploiting a map bug to intentionally give yourself an advantage is bannable (see Jailfort karts), but I don't want someone reported for a map bug outside their control.

Hesitant Yes, but this is willing change if new information is brought to light.
 
You dare strike against your own namesake?
You'd put your own gas station to death?
I love my gas station. But I also don't want people to shit on the map or the map creator because he hasn't worked on the map in over a year that if there are any issues, it could've been avoided by contacting the map creator before making this suggestion 😭

Hell we should've done another playtest because the current gen of JB folks havn't played on the map nor do many people remember how it plays. personally I liked it, but I also know that the map hasn't been worked on in so long nor has the map size been cut.
 
Considering what peeps have said, I think we might need to do a playtest to see how it plays nowadays.

I'm abstaining from voting as of now because I don't have enough info to make a decision. :c
 
i just played on the map!

here's a few of my thoughts:

POSITIVES:
- obby is very creative and uses stuff ive never seen before
- it has prop hunt, with toggleable music, haven't got the chance to try that yet since, yk, private server
- the map is visually very pleasing
- it has a TRAIN!!! that RUNS YOU OVER!!
- the ARCADE room does something no other map has ever done: a multi-use floor, combining Sweeper, Disco, 4-corners, Floor Game and Jump Rope into one!
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- it prints "[NAME] stopped the game" in team chat automatically when you press a minigame button, avoiding confusion
- there is a map of the map inside of the map, but it's not inside "cell area"
- IT HAS MVM UPGRADES WHAAT
- MECHA TANK GAME WHAAAAT?!?
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- it has... controllable vehicles... oh my.. (they are confined to the crane area though, unfortunately)



NEGATIVES:
- its hard to see what side is blue and red side of certain minigames, some indicators would be nice
- some minigames just outright dont have text-based labels, Karts for example has no text, however it does have two bumper carts on the top of the building
- buttons are too small for comfort
- it does have large sightlines for snipers, which can be very problematic
- the map itself is actually really big, which can definitely cause delay problems (sure, walking around it doesn't take as long as, for example, jb_famouz, but you can definitely still delay)
- stairway looks nice visually, however it lacks any signage (i guess you can figure it out what its for but it can be unclear for some people)
- the map, in terms of layout, makes me think of jb_wip which wasn't a very good map...
- the name of this minigame, plus the fact its called "shock therapy" might be a bit unsettling for some people... its basically a sort of game show idea? i think? idk lol
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- some minigames do not have clear ends or finish lines
- climb just kinda turns into pipe game at some point??? again, some indicators would be nice... like, just a differently textured floor is enough tbh, or maybe an arrow
- oh wtf it turns into a hell version too that's sick.. i could see the rotating platforms in the hell section and the random fly physics becoming a problem without any arrows or indicators though... the "going through it twice but the second time you have a powerup" idea is amazing tho
- i


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rest in pieces


now, would i add this map?

eh.

on one hand, its visually very appealing and has actually challenging and fun minigames, it has well thought out areas and mechanics that aren't seen before anywhere else
but on the other hand, i am very divided on the fact that there's such huge sightlines, and overall i think it just needs some more polish here and there.

for now, im voting a yes though, because im very curious how this map will play out on a full server, and its a new map so... like... yeah!
 

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i played it for a bit for the playtest and it does NOT play well
 
We gotta make a comeback team No, after the playtest I can confirm that this map is not great and we shouldnt add it.
 
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