Declined [JB] Remove Pokémon day (1 Viewer)

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Simon says better than this garbage , remove it.
 
Pokemon day is rarely picked as a lr so removing it would be pointless
 
unironically, i have never seen such split opinions about something before, but the polls don't really reflect that...
 
No yeah Pokemon day sucks.

This weird pseudo-meatgrinder/hg LR does not work. As a blu you are banking on someone Escape Planning to get the round moving, and that is tantamount to a bad lr.
The class balancing or whatever is moot in my opinion, everyone saw the LR, everyone had the same chance to change class.

The time it takes for Pokemon day is what kills it. If people don't kill each other in cells (or whatever place they were put in), good luck doing this LR with 20+ reds.
It is entirely possible, but then what do you have? A round where just about everyone is standing around doing nothing, waiting for their turn. Agency is kinda just gone from the Reds. Can't rebel cause guards have at most two angles to watch. HG, HNS, and even Simon Says have many opportunities for Reds to rebel, Pokemon day does not. Your "choice" to rebel is to teamkill Reds when you aren't supposed to, bringing me full circle to the Escape Plan being the only way this round functions.

Then personal subjective note, any lr that is melee combat focused in TF2 fucking sucks and is effected by ping differences so much. At least HG you can go get ammo, not on Pokemon day!

Easy Yes to it's 'removal' (banning)
 
There are better ways rather than just straight up removing a fairly popular LR (though not picked uber often) option than flat out removing it.


1. Give warden the ability to pick both reds to keep the round moving

2. Restrict the max reds in a pokemon day to 24 or less

I will say with it being played as is I don't find a big deal even if these changes are not added- it's basically a gladiator version of HG which can be fun here and there. If delaying is a problem and it stays as is then wardens need to hound blues to make their picks faster.

PistolPoppinSince02 said:
It is entirely possible, but then what do you have? A round where just about everyone is standing around doing nothing, waiting for their turn. Agency is kinda just gone from the Reds. Can't rebel cause guards have at most two angles to watch. HG, HNS, and even Simon Says have many opportunities for Reds to rebel, Pokemon day does not. Your "choice" to rebel is to teamkill Reds when you aren't supposed to, bringing me full circle to the Escape Plan being the only way this round functions.

Heavily disagree with this, rebelling is still as is because you usually have to move from one location to another at the start of the round which causes people to escape. Personally I find it pretty easy to contain the reds even with a full server on pokemon day but it seems like most blues/wardens struggle with where to put the reds/do not give clear enough direction.
 
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with pokemon day you don't have the option to "choose your fights" as you can with HG
on HG, if you're a scout running towards a heavy, you can turn around, find a healthpack / camp around medic and fight off the heavy there, retreating when low
with pokemon day you're just kinda... forced to die, as you can't "deny" the fight
No one argues about Demo/Heavy/Soldier in every other minigame where they are at disadvantage (particularly obbies, climbs, and the infamous alkatraz BHOP)

Meant to mention that before but it slipped my mind.
 
Personally I find it pretty easy to contain the reds even with a full server on pokemon day but it seems like most blues/wardens struggle with where to put the reds/do not give clear enough direction.
That's my point, is that it is easy to contain the Reds. It removes a lot of their agency with rebelling. Think HopJB, Reds either are gonna stay in cells or go to the crate for Pokemon day. The chance of rebelling is next to none once they are in the crate, and if they never left cells they never had a chance in the first place. Getting to the crate does give them a chance to rebel, but with two blus guarding the left and right of cells (very easy to do even with bad blus), rebellers have almost no chance to escape.
 
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i hate that all the people that voted no are actually somewhat regulars and not 4 year old forum accounts being risen up from the dead

um anyway so minigame still unfair and make me go zzzz and grrr
 
i hate that all the people that voted no are actually somewhat regulars and not 4 year old forum accounts being risen up from the dead

um anyway so minigame still unfair and make me go zzzz and grrr

Sorry if I’m misreading but it seems like you’re saying that removing Pokémon day is super obvious and that regulars are voting mindlessly which is frustrating. I actually agree with you for the most part. I don’t like Pokémon day and have never chosen it as an LR but that doesn’t mean we should remove it.

First off as many others have pointed out, your main problem with the minigame is silly. Of course you have to be a strong class to win, it’s the same way for HG. People can usually see the LR beforehand so they can switch to a stronger class just like we do for HG.

Second, you really need to keep in mind how rarely Pokémon day is actually done. Sure it’s not an exceptionally fun LR and usually leads to a failround but the fact that it’s done so rarely makes it tolerable enough to make me want to keep it just so that we have a good amount of variety in LR’s.

Finally, I think it’s important to mention that a lot of the problems managing Pokémon day actually go away when there’s not many people on the server. If you’re playing early in the morning and there’s only like 10 people on Pokémon day is actually really fun and easy to manage.

If you really hate Pokemon day that much, just do what I do and go pickaxe soldier to blow up all your teammates while they wait in cells.
 
Pokemon day can be really fun when the warden isn't a fucking idiot but unfortunately the Blus ALWAYS take too long to make teams, taking up almost half the round, and then as the timer ticks down the round descends into chaos

It's a good LR, the people who have to manage it usually just aren't
 
Skill issue.

But seriously, while yes Pokemon day can suck, it's dependent on BLU team, not on RED team. It is rarely picked and most oftentimes when it IS chosen it's because the whole server spams it in chat and the LR recipient just goes with it.

If the main issue is due to class imbalance, then any FF minigames / LRs need to be removed as well because they favor certain classes. Hell, Obbies, Deathruns, some Climbs, Memory Square, Soccer and 9 Square also need to be removed seeing as being the faster classes are favored. OG Disco, Trivia, Red Light Green Light, and some race minigames also need to be removed because they favor lower-ping players. You can't just go remove an LR just because it's minor favoritism; all minigames favor something over something else. Don't get me started on Theater / Diner and how much favoritism is in these games.

If the main issue is how often it failrounds then huh... yeah no. Everything can failround a round. That argument doesn't work because we also see FF On All Day days failround just as if not more often than PKMN and no one's going around saying that this type of LR needs to be removed. And I'd lowkey be down for it because I don't fucking like those LRs, however it don't mean I'll be making a post seeing as it needs to be out.

If you don't like Pokemon just do what everyone does and make the round go faster by killing your cellmates, or do as I do and join BLU for the round, then go back to RED.

Also sidenote but hey we're playing Jailbreak aka the gamemode known for long period of time where you can do nothing because you're dead. If that bothers you so much, don't play JB. Or watch some youtube on the side, or read a book. Or literally anything else.
 
Ayy how about we ban fun next?

Seriously tho, this is rarely played to be an issue. Lets target some real problems, like freeze disco and and simon SAYS!
 
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Alright, so, I dislike Pokemon day too. It's long winded with a lot of reds and needs guards/wardens who know what they're doing.
However, when combined with wardens/guards who know what they're doing and not a lot of reds in game, it could be funny.

I'm voting against the complete removal of it, as I rather want to see other custom LR's being removed personally myself (I'm looking at ff on killing is KOS LR personally myself).
I do however have other idea's which can help make Pokemon a better experience for everyone, since it's ruleset is pretty empty. Might become a suggestion in the future.
 
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