- Joined
- May 10, 2024
- Messages
- 81
Okay, I feel like the map cooldown def needs to be longer. As of recent It's to where the rotation is always-
Hop to MLCastle to Supermario to Alkatraz then to Interwebz then the last being either Colors or Galaxy, and it starts right back up again, playing these same maps is honestly getting repetitive and boring in my personal opinion.
Honestly, I feel like some maps that are pretty decent don't really get a chance, due to more new players joining and just picking the ones that are constantly played. Every now and then we get maybe an Oranger or Cargo thrown in, but come on, Area 17, Quake and Underjail (yes it's a good map, yall just pick the slop minigames) could def be played a little more. I'm suggesting possibly a longer cooldown on the map selection, allowing more picks and playtimes on more maps and breaking the loop of just those maps constantly being played over and over.
Hop to MLCastle to Supermario to Alkatraz then to Interwebz then the last being either Colors or Galaxy, and it starts right back up again, playing these same maps is honestly getting repetitive and boring in my personal opinion.
Honestly, I feel like some maps that are pretty decent don't really get a chance, due to more new players joining and just picking the ones that are constantly played. Every now and then we get maybe an Oranger or Cargo thrown in, but come on, Area 17, Quake and Underjail (yes it's a good map, yall just pick the slop minigames) could def be played a little more. I'm suggesting possibly a longer cooldown on the map selection, allowing more picks and playtimes on more maps and breaking the loop of just those maps constantly being played over and over.